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NPC Generator

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Advanced [show]


Serpent Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy orange fur. He wears a simple brown robe with green stripes complete with hood. He has a hunchback. His orange fur, when down, is lengthy. He has gleaming, smiling green eyes.

Personality: Serpent is depressed about a lot of things. He tends to be a nihilist. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of a Gardener, who enjoyed hunting, Serpent was taken on many hunting expeditions. Through the years after Serpent was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Serpent's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Ugly, Depressed, Antagonistic. Bonds: Nature. Occupation: Tanner

Voice: Shortens vowels

Attributes [hide]

Serpent Of Claws, Male Tabaxi Barbarian 11
Medium (5'2") Tabaxi, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 106 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)14 (+2) 16 (+3)15 (+2)
Skills Acrobatics +7, Animal Handling +7
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +7

Possessions: 2600 gp. Gold and topaz bottle stopper cork (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hupe Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his black hair in a flapper bob. He wears an eyepatch.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and expand his business

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Spy

Voice: Draws out vowels

Attributes [hide]

Hupe Jamjar, Male Halfling Sorcerer 3
Small (3'0") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 17 (+3)12 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 13
Languages Common, Halfling, Terran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thorpe Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a tan coat with blue slacks, and he perpetually has his kukri ready. His black hair is lengthy. His face is scarred and worn.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He misses his home and complains about the freezing weather, even in summer.

History: He was born at the edge of vast island. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and nothing but the best is good enough for him

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Immigrant, Nature. Occupation: Sailor

Voice: Tuts and clicks tongue

Attributes [hide]

Thorpe Underbough, Male Halfling Aristocrat 9
Small (3'4") Halfling, Neutral Evil (CR 9)
Armor Class 13
Hit Points 38 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)16 (+3) 15 (+2)14 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Aquan, Elven, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 13000 sp.


Social Check DCs


Aerdeth Goltorah, Male Elf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His white hair is knotted and matted. His fierce violet eyes like to dwell on things.

Personality: Aerdeth speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.

History: He was born at the edge of vast mountains. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

Aerdeth Goltorah, Male Elf Druid 13
Medium (5'0") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 70 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 11 (+0)15 (+2) 15 (+2)10 (+0)
Skills Athletics +8, Medicine +6
Senses Passive Perception 12
Languages Common, Elven, Gnome, Draconic
Attacks Melee +8 / 4d4+4, Ranged +8 / 4d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655443

Possessions: 4000 gp. Gold and topaz bottle stopper cork (500 gp). A delicate brass dragon egg (70 gp). An abacus with copper, silver and gold markers (80 gp). 1 Medium magic item.


Social Check DCs

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