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NPC Generator

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Advanced [show]


Burgell Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears tattered old clothes, he is not a threatening figure. He wears his red hair up. His eyes are blue and he is always smoking a pipe.

Personality: Eccentric and domineering, Burgell will drive conversation. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Cook, who enjoyed hunting, Burgell was taken on many hunting expeditions. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was granted necromantic powers by his dying brother.

Motivation: Money/treasure.

Ideals: Extrovert, Gifted. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Shipwright

Voice: Speaks like tongue is numb

Attributes [hide]

Burgell Scheppen, Male Gnome Druid 3
Small (3'8") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Emerald Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears just a violet suit. His lavender fur is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is lazy, self-centered, vain, and jealous.

History: He is a Hag in disguise. He found a children's book about a Tabaxi Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Sabotage a competitor; and to be a cook again

Ideals: Philantrophist. Flaws: Selfish. Bonds: Adventurer, Enemies, Job. Occupation: Guard

Voice: Thin and wheezing

Attributes [hide]

Emerald Grass, Male Tabaxi Aristocrat 10
Medium (6'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 104 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)11 (+0) 18 (+4)10 (+0)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 14000 sp. Black pearl (1400 gp). Onyx (70 gp). Blue quartz (14 gp). Alexandrite (1400 gp). Freshwater pearl (14 gp). White opal (500 gp).


Social Check DCs


Vanuath Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his golden hair up. He wears crescent spectacles with a black brim.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Vanuath was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor.

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Job, Nature, Immigrant. Occupation: Animal Trainer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Vanuath Dalanthan, Male Elf Wizard 5
Medium (4'11") Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)19 (+4) 17 (+3)15 (+2)
Skills Animal Handling +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven, Orc, Aquan, Undercommon, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154321000000

Possessions: 6000 sp. Azurite (7 gp). Golden yellow topaz (400 gp). Blue quartz (7 gp). Moss agate (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his silver hair up. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Entrepeneur, Passionate, Philantrophist. Flaws: Ugly. Bonds: Rich. Occupation: Weaver

Voice: Can't modulate volume

Attributes [hide]

Thomas Holimion, Male Half-Elf Adept 2
Medium (5'6") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 15 (+2)16 (+3)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 170 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs

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