Koeth Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'8" and sports grey clothing, slightly heavier than average wear. His chestnut hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a habit of throwing himself into exceedingly dangerous situations.
History: The child of northern immigrants he idolized his mother. In his 16th year, his parents were killed by a brigands raid, leaving Koeth alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.
Motivation: Many brigands want him driven away.
Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Immigrant, Enemies. Occupation: Sculptor
Voice: Aggressive tone
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 800 sp.
Kipper Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His skin is fair and his fingers are delicate and long. He has done his best to style his silver hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a very good compulsive liar and kleptomaniac.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Kipper was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Kipper's father didn't care for him much, and the feeling was mutual. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Criminal record, In love. Occupation: Sculptor
Voice: Switch between two voices
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 10)
Armor Class 13
Hit Points 73 (10d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Gnoll, Draconic
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 2400 gp. A miniature golden chest with tiny emeralds lining the top (80 gp).
Morkral Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many white ritualistic tattoos. He wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He has no hair. His eyes, though not visible through his cowl, are green.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the east to a Soapmaker, Morkral learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Optimist. Flaws: Ugly. Bonds: Job, In love, Adventurer. Occupation: Soapmaker
Voice: Sensual and smooth
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 19 (+4) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. Onyx (80 gp). 1 Climber’s kit.
Odo Langdon, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tan trousers with black and brown striped suspenders. He wears various colorful collared shirts. His black hair is singed and shortened. He is baby faced.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He would rather hide behind his crafts than deal with other people.
History: Odo hails from a village terrorized by brigands. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Revenge; and he wants revenge against brigands
Ideals: Impeccable, Artistic. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Sailor
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 15 (+2) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. Rhodochrosite (11 gp).
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