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NPC Generator

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Advanced [show]


Kilvar Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He very much looks the part of a Guard. He is an epitome of beauty. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Kilvar was born with his father's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To reunite with his old friends; and sabotage a competitor

Ideals: Optimist. Flaws: Disease. Bonds: Job, Attractive, Adventurer. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Kilvar Ironfist, Male Dwarf Warlock 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)13 (+1) 9 (-1)11 (+0)
Skills Acrobatics +4, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 3000 cp.


Social Check DCs


Alston Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case, and he perpetually has his halberd ready. His hair is red and curly. His face is covered beneath a completely black helmet.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alston fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Gnomish people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Racist, Impulsive. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Alston Ningel, Male Gnome Aristocrat 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)17 (+3) 10 (+0)10 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Gnoll, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 6000 sp. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Barendd Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: This man dresses well, wearing brown shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. With a patchy chestnut beard and wild chestnut hair. He tend to wears goggles to shield his eyes.

Personality: Eccentric and domineering, Barendd will drive conversation. He also has developed a complete distrust of the Miner profession.

History: He is a Lamia in disguise. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor

Ideals: Extrovert. Flaws: Fearful. Bonds: Attractive, Job, Adventurer. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Barendd Bofdann, Male Dwarf Monk 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)10 (+0) 12 (+1)8 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 1 Hourglass.


Social Check DCs


Bidreked Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears a fancy brown suit, he is not a threatening figure. His scarlet crest is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the east to a Architect, Bidreked learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Architect job and began his own company from there.

Motivation: To be a Glassblower again; and he seems to be bored by most things

Flaws: Mundane. Bonds: Attractive, Rich, Job, Immigrant. Occupation: Architect

Voice: Speaks with lips pursed

Attributes [hide]

Bidreked Ghaallixirn, Male Dragonborn Rogue 10
Medium (6'6") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 59 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Medicine +4, Religion +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1400 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). An abacus with copper, silver and gold markers (150 gp). Solid gold idol (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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