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NPC Generator

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Advanced [show]


Dalgal Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a well pressed and immaculate suit (or dress), and is pretty ugly. His hair, while still mostly blonde, has prominent grey streaks. He has brown eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: When he was but 8 years old his parents immigrated from the north. His necromantic abilities were realized during a raid on his village. He struck the Sculptor job and began his own company from there.

Motivation: To be a Painter again.

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Sculptor

Voice: Scandinavian accent

Attributes [hide]

Dalgal Dankil, Male Dwarf Expert 12
Medium (4'3") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 70 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 18 (+4)9 (-1)
Skills Acrobatics +5
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +5

Possessions: 2000 gp.


Social Check DCs


Odorr Jacobs, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a cross on it. His red hair is long and unkept. This amber eyed westerner is not easily forgotten.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great joy in being the best Ruler in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Ruler and found it very stressful. He has achieved small success as a Ruler.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Ruler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Odorr Jacobs, Male Half-Orc Adept 14
Medium (5'1") Half-Orc, Lawful Good (CR 14)
Armor Class 9
Hit Points 54 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)9 (-1) 20 (+5)11 (+0)
Skills Deception +5
Senses Passive Perception 15
Languages Orc
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day18333210

Possessions: 4000 gp. Carved bone or ivory statuette (70 gp). Gold and topaz bottle stopper cork (1500 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Embroidered and bejeweled glove (1000 gp). Silver chalice with lapis lazuli gems (100 gp). Brass mug with jade inlays (600 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp).


Social Check DCs


Nicholas Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. His moppish chestnut hair is in a traditional bowl cut. He has several tiny jet earrings on each ear.

Personality: He can speak with the recently deceased. He invites people to come help in his community garden.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Brewer arts, while his father instructed him in etiquette, music and courtly manner. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He used his abilities to travel the world and help people.

Motivation: Wants to raise his children well; and money/treasure

Ideals: Gifted, Philantrophist. Bonds: Rich, Family. Occupation: Brewer

Voice: Hissing voice

Attributes [hide]

Nicholas Erenaeth, Male Half-Elf Rogue 2
Medium (5'5") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)16 (+3) 13 (+1)12 (+1)
Skills History +5
Senses Passive Perception 11
Languages Common, Elven, Draconic, Orc, Ignan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 250 gp. 1 Buckler.


Social Check DCs


Raymond Bing, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a Shoemaker, his mother struggled to pay the bills. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Optimist. Flaws: Insane, Cynical, Secretive. Bonds: Poor. Occupation: Marshal

Voice: Speaks in third person

Attributes [hide]

Raymond Bing, Male Human Paladin 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)14 (+2) 8 (-1)13 (+1)
Skills Acrobatics +5, Insight +1
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs

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