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NPC Generator

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Arjhan Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a lot of dark rich colors, with gold accents. His bronze crest, when down, is lengthy. His red eyes are slightly larger than normal.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Arjhan hails from a village terrorized by giants. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Arjhan took refuge in the large cave and found the beat up scimitar and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by giants. Arjhan was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Many giants want him driven away; and he wants revenge against giants

Flaws: Disease. Bonds: Attractive, Poor, Enemies, Nature. Occupation: Priest

Voice: Smoker's lung

Attributes [hide]

Arjhan Baharoosh, Male Dragonborn Fighter 11
Medium (6'2") Dragonborn, Neutral Evil (CR 11)
Armor Class 11
Hit Points 70 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)8 (-1) 10 (+0)16 (+3)
Skills Intimidation +7, Survival +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 3100 gp. Iolite (50 gp). Red spinel (40 gp). Golden yellow topaz (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has a moderate pudge and is not very fit. His cinnamon fur is lengthy. This blue eyed easterner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His mother raised him in a mountain cabin. He dropped out of school before completing his studies. After a long history of fighting, Spring and his spouse have recently divorced.

Motivation: To share knowledge with the world.

Ideals: Entrepeneur, Logical. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Spring Blossom, Male Tabaxi Bard 14
Medium (5'10") Tabaxi, Lawful Good (CR 14)
Armor Class 14
Hit Points 90 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)14 (+2) 16 (+3)13 (+1)
Skills Deception +6, Medicine +8
Senses Passive Perception 13
Languages Common, Goblin, Gnoll
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 5000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He sports yellow clothing, slightly heavier than average wear. He carries with him a set of warhammers on his belt, each one with a emerald on the hilt. He wears a top hat to cover his moderate length chestnut hair. He wears an eyepatch.

Personality: He has always had a great fascination with Tiefling culture. Merihim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and tiefling compassion

Ideals: Fighting, Gifted. Flaws: Ugly, Racist, Hedonist. Occupation: Assassin

Voice: Hissing voice

Attributes [hide]

Merihim Ennui, Male Tiefling Cleric 2
Medium (6'8") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)11 (+0) 8 (-1)15 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Soveliss Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fitting clothing which further accentuates his frame. With bright blonde hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irascible and easily irritated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Mercenary, but he got bored and became a Scribe. He struck the Scribe job and began his own company from there.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a scribe and was forced into it by his family

Flaws: Antagonistic. Bonds: Attractive, Slave, Rich, Job, Family. Occupation: Scribe

Voice: Slow speaker

Attributes [hide]

Soveliss Xistsrith, Male Elf Monk 12
Medium (4'8") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 53 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)11 (+0) 14 (+2)17 (+3)
Skills Acrobatics +7, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +6

Possessions: 1000 gp. Brass mug with jade inlays (400 gp). 1 Minor magic item.


Social Check DCs

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