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NPC Generator

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Advanced [show]


Gunter Gracey, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of kukris on his belt, each one with a emerald on the hilt. His long red hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. He is lazy and tries to find solutions quickly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted, Logical. Flaws: Insane, Lazy. Occupation: Cook

Voice: Ums and uhs a lot

Attributes [hide]

Gunter Gracey, Male Human Rogue 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)11 (+0) 13 (+1)8 (-1)
Skills Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Ralf Adler, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. He has moderate length blonde hair. He has a dull look in his brown eyes.

Personality: Cocky and sure of himself, he believes he is the best Armorer born in the past three hundred years. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a mechanic, and taught him how to fix just about anything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Rich, Job, Slave. Occupation: Armorer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ralf Adler, Male Half-Elf Paladin 5
Medium (4'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)12 (+1) 16 (+3)15 (+2)
Skills Perception +6, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs


Taklinn Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many red ritualistic tattoos. He wears black trousers with red and grey striped suspenders. He wears various colorful collared shirts. His hair is auburn and curly. He has gleaming, smiling hazel eyes.

Personality: He has always had a great fascination with Dwarven culture. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. As a young adult he joined a group advocating for an improvement in Dwarven conditions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His relatives are trying to arrange a marriage; and a strong sense of loyalty to dwarven people

Flaws: Racist, Shy, Disease, Mundane. Bonds: Family. Occupation: Doctor

Voice: Speaks like tongue is numb

Attributes [hide]

Taklinn Goldfinder, Male Dwarf Rogue 7
Medium (4'5") Dwarf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 56 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)13 (+1) 18 (+4)9 (-1)
Skills Insight +7, Intimidation +2
Senses Passive Perception 14
Languages Common, Dwarven, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). A roughly beaten golden orb (160 gp). Solid gold idol (500 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Seven Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is generally shirtless and showing off his tattooed chest. His fur is beige, silky, and of moderate length. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will rave to anyone who will listen. He is frequently practicing swordplay.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He uses money and sex appeal to get what he needs; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Disease. Bonds: Attractive, Military, Religious, Rich. Occupation: Adventurer

Voice: Speaks with lips pursed

Attributes [hide]

Seven Mist, Male Tabaxi Druid 7
Medium (6'5") Tabaxi, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common, Goblin, Aquan
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: Just what you see.


Social Check DCs

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