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NPC Generator

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Advanced [show]


Shifting Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his lavender fur down. His yellow eyes are slightly larger than normal.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: He was born on a small isolated farm. His mother was a soldier and died while he was still young. Shifting was left his mother's suit of armor and trained in its use and care. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and money/treasure

Ideals: Joker. Flaws: Racist. Bonds: Rich, Nature, Military. Occupation: Spice Merchant

Voice: Switch between two voices

Attributes [hide]

Shifting Running, Male Tabaxi Monk 1
Medium (6'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)9 (-1) 9 (-1)13 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 2000 cp. 1 Masterwork manacles.


Social Check DCs


Theodoric Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears dull green sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. He has a hunchback. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His green unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the north. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mason arts, while his father instructed him in etiquette, music and courtly manner. A freak accident while working with his Gardener mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has money and likes to spend it

Ideals: Pacifist. Flaws: Ugly, Disease. Bonds: Criminal record, Rich. Occupation: Mason

Voice: German accent

Attributes [hide]

Theodoric Carlisle, Male Human Aristocrat 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 9 (-1)11 (+0)
Skills Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Radomir Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He usually wears his red robe and has his dagger always slung over his shoulder. His blonde hair is lengthy. His amber unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Radomir has worked very hard to control his curse. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and he wants to meet his childhood hero

Ideals: Athletic, Philantrophist. Flaws: Disease, Shy, Insomniac. Occupation: Gardener

Voice: Speaks with lips pursed

Attributes [hide]

Radomir Quickstep, Male Halfling Rogue 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 38 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)14 (+2) 12 (+1)8 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alvyn Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in earthy colors with a black and grey handkerchief worn on his left side. His hair is greying and his face has many wrinkles. He has a dull look in his gray eyes.

Personality: He dislikes all the random violence that takes place in the east. He is lazy, self-centered, vain, and jealous.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has money and likes to spend it

Ideals: Pacifist. Flaws: Selfish. Bonds: Attractive, Rich, Guardian, Debt. Occupation: Bricklayer

Voice: Indian accent

Attributes [hide]

Alvyn Gobblefirn, Male Gnome Paladin 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)10 (+0) 11 (+0)14 (+2)
Skills Athletics +1, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs

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