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NPC Generator

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Advanced [show]


Namfoodle Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He has a penchant for wearing a ring with an oversized opal on his left hand. His red hair is styled in orderly dreadlocks. His blue eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Namfoodle embodies much of what other species detest in the Gnomes. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Namfoodle took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Namfoodle was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Revenge; and he wants revenge against dire rats

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Rich, Enemies. Occupation: Stylist

Voice: Complex vocabulary, royal

Attributes [hide]

Namfoodle Munggen, Male Gnome Adept 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)11 (+0) 10 (+0)8 (-1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ar-Karo Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His hair is always cut to a buzz. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is an amazing painter.

History: Gifted from a young age, Ar-Karo studied abroad. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to half-orc people

Ideals: Philantrophist, Gifted. Flaws: Ugly, Addict, Antagonistic. Occupation: Stylist

Voice: Scratchy, weak

Attributes [hide]

Ar-Karo Yeardley, Male Half-Orc Commoner 7
Medium (5'4") Half-Orc, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 14 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)8 (-1) 12 (+1)13 (+1)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +4

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fibblestib Reese, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He is physically well-built. He sports a long red beard, and similarly colored long hair. His eyes are gray and he is always smoking a pipe.

Personality: Fibblestib wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Gnomish compassion; and sabotage a competitor

Ideals: Disciplined, Gifted. Flaws: PTSD, Racist. Bonds: Job. Occupation: Crown-heir

Voice: Hard of hearing, loud

Attributes [hide]

Fibblestib Reese, Male Gnome Warlock 12
Small (3'6") Gnome, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 88 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 100 pp. Red garnet (160 gp). Jet (160 gp). Black star sapphire (1300 gp). Golden yellow topaz (300 gp). Violet garnet (300 gp). Hematite (4 gp). Rose (80 gp). Lapis lazuli (4 gp). Red garnet (160 gp). Blue quartz (4 gp). 1 Minor magic item.


Social Check DCs


Gilthur Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears a fancy grey suit. He is tall, broad shouldered and powerfully built. He wears his brown hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: To unite with his brother.

Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Attractive, Criminal record, Family. Occupation: Armorer

Voice: Speaks with lips pursed

Attributes [hide]

Gilthur Rumnaheim, Male Dwarf Fighter 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 19 (+4)13 (+1) 13 (+1)15 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. 1 Everburning torch.


Social Check DCs

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