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NPC Generator

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Advanced [show]


Malmûg Tinley, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. His white hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Malmûg was born the youngest of three triplets. Like his mother and his brother before him, after school he went straight into learning to become a Detective. After a long history of fighting, Malmûg and his spouse have recently divorced.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Malmûg Tinley, Male Half-Orc Commoner 10
Medium (5'2") Half-Orc, Lawful Good (CR 10)
Armor Class 12
Hit Points 34 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)14 (+2) 16 (+3)9 (-1)
Skills Deception +3, Nature +6
Senses Passive Perception 13
Languages Common, Orc, Aquan, Dwarven
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4

Possessions: 1500 gp.


Social Check DCs


Târz Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has done his best to style his white hair to look like a famous performer. His eyes are likewise hazel.

Personality: He loves telling others what to do and how they should feel about things. He believes the world needs to unite to get rid of drow once and for all.

History: Târz was born in the north. At a young age he loved to build and create. Târz was born on a far northern plains where he grew up under the tutelage of his mother, an expert Roofer. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: A deep hatred of drow; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Opinionated, Persistence. Bonds: Attractive, Enemies, Immigrant. Occupation: Roofer

Voice: Low range voice

Attributes [hide]

Târz Bentley, Male Half-Orc Cleric 12
Medium (5'8") Half-Orc, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 82 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)6 (-2) 8 (-1)12 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Jacinth (3000 gp). Jade (80 gp). Golden yellow topaz (500 gp). Black opal (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arjhan Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in grey turtlenecks beneath a violet coat with brown slacks. His broad hat is riddled with cuts and holes. His eyes are gold and catlike.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: He was born the only child of a wealthy merchant. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Dragonborn people; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Racist. Bonds: Nature. Occupation: Seamstress

Voice: Jittery and nervous

Attributes [hide]

Arjhan Hashphronyxadyn, Male Dragonborn Cleric 2
Medium (6'8") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 9 (-1)15 (+2) 13 (+1)11 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 11
Languages Common, Giant, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1 Alchemist’s fire.


Social Check DCs


Nalral Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He is well dressed, constantly wearing a violet suit, red shirt, and brown tie. He has a hunchback. His brown hair is smooth and relatively long. His eyes, though not visible through his cowl, are hazel.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the east his family was never financially stable. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. Days after completing his studies, news broke out that his hometown was attacked by giants. Nalral was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Ugly, Cynical. Bonds: Enemies, Poor, Immigrant. Occupation: Carter

Voice: Breathy voice

Attributes [hide]

Nalral Rubyeye, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 350 gp.


Social Check DCs

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