Windy In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a tight fitting blue shirt and pants. He has moderate length beige fur. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is used to getting what he wants. In part because he is a meticulous planner.
History: Windy was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Athletic, Professionalism. Flaws: Addict. Bonds: Poor, Adventurer. Occupation: Painter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 14)
Armor Class 14
Hit Points 79 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Sylvan, Dwarven
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4
Possessions: 6000 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). A roughly beaten golden orb (180 gp). Solid gold idol (1000 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (400 gp). 1 Medium magic item.
Therai Hurt, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is greasy and uncared for. His gold eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: He was born blind and as such lacked many opportunities for work. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Tiefling people; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Racist, Disease. Bonds: Religious. Occupation: Dilettante
Voice: Boston accent
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: Just what you see.
Wrenn Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He typically wears black cloth garments or leather armor. He has wavy golden hair. He wears round tiny glasses practically rammed into his face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He works hard and plays hard.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wishes to resurrect an old love; and to find somewhere to settle down
Flaws: Mundane, Hedonist. Bonds: Attractive, Slave, In love. Occupation: Adventurer
Voice: Rolls R's
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 65 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Aquan
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1200 gp. Peridot (40 gp). Blue quartz (4 gp). Zircon (40 gp). Sardonyx (40 gp). Aquamarine (700 gp). Eye agate (4 gp).
Randal Blumenthal, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male very much looks the part of a Bounty Hunter. He is tall, broad shouldered and powerfully built. His silver hair, when down, is lengthy. His ears are large.
Personality: He speaks before he thinks and is too direct. He is able to fit into much smaller and tighter spaces than normal.
History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents enrolled him in a Warlock school at a young age so that he could practice his druidic talents. He now owns his own business.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Job, Poor. Occupation: Bounty Hunter
Voice: Irish accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 9 (-1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 200 sp.
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Their contribution stands as a beacon of hope for all adventurers!
