Heward Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. He keeps his long auburn hair kept up in a rat tail. His violet eyes are passionate and lively.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was raised in a desert tribe. Heward abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has passion for adventuring and risk.
Ideals: Entrepeneur. Flaws: Cynical, Antagonistic. Bonds: Nature, Adventurer. Occupation: Doctor
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Common Melee.
Oskar Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'2" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Aggressive, abrasive, and angry, Oskar embodies much of what other species detest in the Dwarves. He enjoys reading and quiet.
History: Oskar hails from a village terrorized by gnolls. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Oskar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: Revenge; and he is greedy
Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Server
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 60 gp.
Eberk Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He works hard and plays hard.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Ugly, Insane, Antagonistic, Hedonist. Occupation: Map Maker
Voice: pre-pubescent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: 330 gp.
Vanuath Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man very much looks the part of a Detective, and a wedding ring on his left hand. His auburn hair and beard is wavy and long. His green eyes have a joyful gleam in them most of the time.
Personality: While he acts the brute, he is far gentler than he would appear. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Vanuath was born in the west. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Job, In love. Occupation: Detective
Voice: Smoker's lung
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 15)
Armor Class 11
Hit Points 161 (15d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 17
Languages Common, Elven, Terran, Auran, Draconic
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
Possessions: 5000 gp. Aquamarine (1600 gp). Banded agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


