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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Godfrey Breeden, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears an entirely yellow suit with white socks and a vest with buckled shoes. He has a hunchback. He has a very tight haircut. His eyes are a pleasant brown.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is frequently practicing swordplay.

History: His father raised him in a mountain cabin. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Flaws: Ugly, Greedy. Bonds: Military, Nature, Rich. Occupation: Tanner

Voice: Nasally tone

Attributes [hide]

Godfrey Breeden, Male Human Rogue 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)8 (-1) 16 (+3)17 (+3)
Skills Arcana +1, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 400 sp.


Social Check DCs


Robert Fahrend, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears suspenders and red workpants. His shirt is blue, and he wears a heavy red leather apron most of the time. He wears a colorful flower in his golden hair. He has gleaming, smiling brown eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He feeds upon the attention of others.

History: Robert lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: He feels that his past leaves him morally obligated to help; and wants to open a new tavern

Bonds: Attractive, Job, Family, Criminal record. Occupation: Armorer

Voice: Speaks with a cold

Attributes [hide]

Robert Fahrend, Male Half-Elf Barbarian 5
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 56 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Arcana +5, Deception +4
Senses Passive Perception 10
Languages Common, Elven, Aquan, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Cask Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has white fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is witty, but his monotone delivery comes off as unnerving He also has developed a complete distrust of the Tailor profession.

History: Born in a small village he learned the ways of the warrior from his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He hasn't been sleeping well lately.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Joker, Fighting. Flaws: Insomniac. Bonds: Job, Criminal record. Occupation: Adventurer

Voice: Complex vocabulary, royal

Attributes [hide]

Cask Grass, Male Tabaxi Rogue 8
Medium (5'9") Tabaxi, True Neutral (CR 8)
Armor Class 11
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 18 (+4)16 (+3)
Skills Arcana +3, Medicine +7
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 130 pp. Embroidered and bejeweled glove (2000 gp). Silver comb with moonstones (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). 1 Minor magic item.


Social Check DCs


Richard Marston, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a pair of adventurers, Richard grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Seamstress responsibilities is difficult; and he uses money and sex appeal to get what he needs

Ideals: Entrepeneur. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Seamstress

Voice: Speaks with back of mouth

Attributes [hide]

Richard Marston, Male Human Druid 9
Medium (5'0") Human, Neutral Good (CR 9)
Armor Class 14
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)13 (+1) 9 (-1)17 (+3)
Skills Insight +2, Stealth +7
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Freshwater pearl (14 gp). Golden yellow topaz (1200 gp). Obsidian (14 gp). Hematite (14 gp). Red spinel (160 gp). Sard (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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