Pallabar Timbers, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man wears a brown Stetson hat and brown clothes. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He tend to wears goggles to shield his eyes.
Personality: He has a massive crush on the younger sibling of the Layabout who has hired him part-time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Pallabar was born in the south. At a young age he loved to build and create. In his 16th year, his parents were killed by a dire rats raid, leaving Pallabar alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Pallabar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He wants to get laid; and to end his boredom
Ideals: Justice, Persistence. Flaws: Mundane. Bonds: Has a crush, Enemies. Occupation: Layabout
Voice: Smooth and feminine
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 12)
Armor Class 15
Hit Points 82 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 18 (+4) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Undercommon, Gnoll, Aquan
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
Possessions: 3000 gp. Golden yellow topaz (700 gp). Azurite (4 gp). Moonstone (20 gp). Rock crystal (20 gp). Lapis lazuli (4 gp). Chrysoprase (20 gp). Tiger eye turquoise (4 gp). Tiger eye turquoise (4 gp). Aquamarine (700 gp).
Erias Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He very much looks the part of a Merchant. His hair is white, silky, and of moderate length. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Merchant like his mother before him.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Gifted, Fighting. Bonds: Job, Attractive, Nature. Occupation: Merchant
Voice: Low range voice
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 28 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Ignan, Celestial
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: Alexandrite (1400 gp). Blue quartz (11 gp). Aquamarine (1400 gp). Moonstone (40 gp). 1 Minor magic item. 1 Minor magic item.
Wymar Blakeley, Male Human [Permalink]
Personal [hide]
Description: This man is typically in his Dilettante uniform. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His silver hair is knotted and matted. He is baby faced.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He would rather hide behind his crafts than deal with other people.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dilettante arts, while his mother instructed him in etiquette, music and courtly manner. He has had some formal music training, and achieved minor success. He has never given up on his music dream.
Motivation: Sabotage a competitor; and he is greedy
Ideals: Artistic. Flaws: Selfish, Shy. Bonds: Job, Rich. Occupation: Dilettante
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 80 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: 600 gp. Brass mug with jade inlays (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). A small bag of saffron. (50 gp). Gold dragon comb with red garnet eye (1000 gp). Old masterpiece painting (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Faran Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is generally shirtless and showing off his tattooed chest. He wears his auburn hair down. He wears a mask on his face.
Personality: Stoic and calm, he prefers to meditate than take action. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He got into the Bellfounder business at a young age. His father was very strict, and drilled into him lessons on being the perfect gentleman. He tends to his Bellfounder job now, and dutifully fulfills any obligations he has.
Motivation: He has money and likes to spend it; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Athletic, Disciplined, Impeccable. Bonds: Enemies, Job, Rich. Occupation: Bellfounder
Voice: Australian accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 16)
Armor Class 16
Hit Points 28 (16d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 9 (-1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Abyssal
Attacks Melee +6 / 4d10+1, Ranged +10 / 4d10+5, Grapple +5
Possessions: 3000 gp. Violet garnet (1000 gp). Tiger eye turquoise (6 gp). Peridot (30 gp). Deep green spinel (130 gp). Brown-green garnet (130 gp). Hematite (6 gp). Sard (30 gp).
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