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NPC Generator

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Advanced [show]


Thorpe Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears light armors faded through time and improper care. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and several ex partners dislike his way of doing things and want revenge

Bonds: Attractive, Enemies, Military, Rich. Occupation: Body Guard

Voice: Aggressive tone

Attributes [hide]

Thorpe Quickstep, Male Halfling Monk 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 16
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5

Possessions: 800 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp).


Social Check DCs


River Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has no fur. His green eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a logical person and will generally grow upset if things defy logic and science.

History: He served in the navy to pay for his family's outstanding loans. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Persistence, Logical. Flaws: Ugly. Bonds: Rich, Military. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

River Of Spirit, Male Tabaxi Commoner 10
Medium (6'8") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 23 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)13 (+1) 16 (+3)15 (+2)
Skills History +5, Nature +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 110 pp. Bloodstone (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enialis Othronus, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is long and golden with streaks of red, and is pulled back with small pastel clips. His beard is red, braided, and well cared for. He has violet eyes and a pastel hat with a white feather.

Personality: He snorts whenever he laughs or is feeling confident. He is afraid of women and trembles around them

History: Enialis hails from a village terrorized by dire rats. In his 17th year, his parents were killed by a dire rats raid, leaving Enialis alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Enialis was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He wants revenge against dire rats.

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Enemies. Occupation: Beggar

Voice: Mumbles to self between sentences

Attributes [hide]

Enialis Othronus, Male Elf Warrior 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)14 (+2) 17 (+3)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven, Halfling, Celestial
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 10000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gerald Jenkins, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears bulky blue painted plate armor. His chestnut hair is greasy and uncared for. He has several tiny opal earrings on each ear.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Ugly, Greedy. Bonds: Rich, Slave. Occupation: Stylist

Voice: Mumbles to self between sentences

Attributes [hide]

Gerald Jenkins, Male Half-Elf Monk 9
Medium (5'9") Half-Elf, Neutral Good (CR 9)
Armor Class 11
Hit Points 67 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)16 (+3) 16 (+3)11 (+0)
Skills Performance +3, Religion +6
Senses Passive Perception 13
Languages Common, Elven, Orc, Ignan, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 1700 gp. Chalcedony (30 gp). Red garnet (40 gp). Deep blue spinel (900 gp). Pink pearl (40 gp). Chalcedony (30 gp). Blue quartz (9 gp). Chrysoprase (30 gp). Coral (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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