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NPC Generator

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Advanced [show]


Pallabar Nackle, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he typically wears green cloth garments or leather armor. He sports a flattop hair cut. His hazel eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He always tries to repair and not replace. It was this mentality that drove him into the Barber business.

History: He was born several months after his father was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He now owns his own business.

Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Job, Military. Occupation: Barber

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Pallabar Nackle, Male Gnome Monk 14
Small (3'5") Gnome, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 116 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 20 (+5)11 (+0) 14 (+2)12 (+1)
Skills Investigation +5, Stealth +8
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 900 pp.


Social Check DCs


Lamlis Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses like a well dressed Assassin does. His white hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Lamlis embodies much of what other species detest in the Elves. He is skeptical of what others tell him and is slow to trust.

History: Lamlis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 10 years.

Motivation: He is unsatisfied with his job; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Antagonistic, Shy. Bonds: Job, Poor. Occupation: Assassin

Voice: Speaks fast with a slight lisp

Attributes [hide]

Lamlis Ofandrus, Male Elf Aristocrat 3
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 9 (-1)15 (+2)
Skills History +3, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Ozyman Underbough, Male Halfling [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and sports empty pouches on his belt. His chestnut hair is heavily combed to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Glassblower arts, while his mother instructed him in etiquette, music and courtly manner. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Antagonistic, Insane. Bonds: Rich, Attractive, Adventurer. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Ozyman Underbough, Male Halfling Sorcerer 5
Small (3'2") Halfling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 11 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)9 (-1) 10 (+0)12 (+1)
Skills Nature +2, Survival +3
Senses Passive Perception 10
Languages Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Coral (40 gp). Banded agate (4 gp). Smoky quartz (30 gp). Rhodochrosite (4 gp).


Social Check DCs


Morgran Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt. He carries with him a set of shortspears, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His black hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is overprotective of those who hire his services. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Secretive, Disease. Bonds: Guardian, Religious. Occupation: Healer

Voice: Dutch accent

Attributes [hide]

Morgran Balderk, Male Dwarf Adept 12
Medium (4'5") Dwarf, True Neutral (CR 12)
Armor Class 13
Hit Points 64 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)13 (+1) 13 (+1)9 (-1)
Skills Acrobatics +7, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 3000 gp. Golden circlet with four aquamarines (4000 gp). A small bag of saffron. (80 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). A delicate brass dragon egg (80 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp).


Social Check DCs

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