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NPC Generator

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Advanced [show]


Tim Ryley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear grey clothing when he does not wear armor. His blonde hair is knotted and matted. His gray eyes have a joyful gleam in them most of the time.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. There was a wharf not far from home where he often wandered off to fish. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and marry his sister to traveling adventurers

Flaws: Antagonistic, Impulsive. Bonds: Nature, Adventurer, Family. Occupation: Doctor

Voice: Low range voice

Attributes [hide]

Tim Ryley, Male Human Aristocrat 1
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)8 (-1) 14 (+2)15 (+2)
Skills Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp. Zircon (80 gp).


Social Check DCs


Nadarr Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has no crest. His otherwise smooth face is marked with small tiny scars.

Personality: A deeply religious man he believes everything happens for a reason. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a forest tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new banker responsibilities is difficult

Flaws: Ugly. Bonds: Religious, Rich, Nature, Job. Occupation: Banker

Voice: Loud with bravado

Attributes [hide]

Nadarr Kimbatuul, Male Dragonborn Commoner 5
Medium (6'2") Dragonborn, Lawful Good (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Intimidation +4, Religion +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 600 gp. Aquamarine (1100 gp). Golden yellow topaz (1100 gp). Banded agate (13 gp).


Social Check DCs


Frouse Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, brown cloak. His white hair is smooth and relatively long. His amber eyes dart from person to person to random spaces in the air.

Personality: He is overprotective of those who hire his services. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Animal Trainer business at a young age. He was taken from his home at a very young age. He then took over the family business and is one of the better Animal Trainer for hire.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he desires power and/or immortality

Bonds: Guardian, Job, Slave, Adventurer. Occupation: Animal Trainer

Voice: Old Prospector

Attributes [hide]

Frouse Lingenhall, Male Gnome Barbarian 10
Small (3'3") Gnome, Neutral Good (CR 10)
Armor Class 14
Hit Points 85 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)11 (+0) 14 (+2)19 (+4)
Skills Medicine +6, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1900 gp. Azurite (8 gp).


Social Check DCs


Naeris Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is physically well-built. He has wavy golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Naeris lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school before completing his studies. He has achieved small success as a Mercenary.

Motivation: Further expansion of business; and doesn't want to be a mercenary and was forced into it by his family

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Job, Family. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Naeris Ariessus, Male Elf Fighter 3
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)17 (+3) 10 (+0)11 (+0)
Skills Arcana +5, Intimidation +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Orc, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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