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NPC Generator

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Advanced [show]


Nordak Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He sports brown clothing, slightly heavier than average wear. His hair is chestnut, silky, and of moderate length. This blue eyed southerner is not easily forgotten.

Personality: He is happy with his job as a Bookbinder. He turns his eye from what people do, preferring to live and let live. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a mountains tribe. Nordak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Bookbinder.

Motivation: To be a Animal Trainer again; and he is unsatisfied with his job

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Job, Nature. Occupation: Bookbinder

Voice: Ums and uhs a lot

Attributes [hide]

Nordak Helcral, Male Dwarf Monk 10
Medium (3'11") Dwarf, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 56 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Intimidation +6, Performance +6
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 120 pp. Coral (150 gp). Banded agate (15 gp). Blue quartz (15 gp).


Social Check DCs


Carrie Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair, while still mostly chestnut, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He snorts whenever he laughs or is feeling confident. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the south to a Weaver, Carrie learned a great deal about his mother's area of expertise. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He now owns his own business.

Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist, Gifted. Bonds: Job, Criminal record. Occupation: Weaver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Carrie Ilphelkiir, Male Elf Ranger 3
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)11 (+0) 13 (+1)17 (+3)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp.


Social Check DCs


Edge In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in tan turtlenecks beneath a green coat with white slacks. His gray fur is braided into rings. His eyes are blue.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses divination through singing.

History: He comes from a rich eastern family. In his 13th year, his parents were killed by a giants raid, leaving Edge alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Edge was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to find somewhere to settle down

Ideals: Gifted. Flaws: Mundane, Greedy. Bonds: Rich, Enemies. Occupation: Body Guard

Voice: Slow speaker

Attributes [hide]

Edge In Woods, Male Tabaxi Monk 3
Medium (5'10") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)14 (+2) 14 (+2)9 (-1)
Skills Arcana +4, Insight +4
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Anverth Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a large brown jacket. He wears his red hair up in a very large beehive style do. His hazel eyes dart from person to person.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has money and likes to spend it

Ideals: Fighting. Bonds: Attractive, Nature, Rich, Slave, Enemies. Occupation: Bounty Hunter

Voice: Low range voice

Attributes [hide]

Anverth Albaratie, Male Gnome Commoner 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 14 (+2)17 (+3)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp. Deep green spinel (60 gp). Zircon (50 gp). 1 Minor magic item.


Social Check DCs

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