Wymar Yardley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears baggy grey pantaloons and a green scarf. He has moderate length golden hair. His violet eyes dart from person to person.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He invites people to come help in his community garden.
History: He was born to loving parents in a slum to the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Herbalist.
Motivation: To be a Fortune-teller again; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Philantrophist, Entrepeneur. Bonds: Poor, Enemies, Job. Occupation: Herbalist
Voice: Slurs words
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 110 gp.
Delebean Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a worn and beaten armor. His silver hair is slicked back into a classic pompadour. He has amber eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Delebean has worked very hard to control his curse. He has gone from town to town working and never settling down anywhere, but has fallen for a local Adventurer. He hasn't told them the truth, but wants to settle down with them.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion.
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Has a crush, Adventurer. Occupation: Shoemaker
Voice: Spits words with contempt
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 12)
Armor Class 12
Hit Points 112 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 18 (+4) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Halfling, Gnoll, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 2000 gp. Blue quartz (13 gp). Emerald (600 gp). Obsidian (13 gp). Pink pearl (140 gp). Red spinel (140 gp). Alexandrite (1100 gp). Jade (140 gp).
Eberdeb Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He is bald on top and has large brown tufts of hair around his ears. His violet eyes are slightly larger than normal.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is harsh and unforgiving.
History: He was born in the north. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Hunter
Voice: Sensual and smooth
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Red-brown spinel (50 gp).
Tim Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He is physically well-built. His chestnut hair is still thick. His amber eyes peer out from beneath his small grey hat.
Personality: Tim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A powerful necromancer made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Roofer for hire.
Motivation: Revenge; and he wants revenge against dire rats
Ideals: Impeccable, Optimist. Bonds: Mentor, Job, Enemies. Occupation: Roofer
Voice: Hissing voice
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 sp.
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