Raer Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath his clothing is a huge mess of scar tissue. He wears his silver hair down. His eyes are a pleasant amber.
Personality: He is almost excessively polite to everyone, even when angry. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east; and money/treasure
Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Slave, Rich. Occupation: Cartwright
Voice: Creaky witch voice
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
Possessions: Aquamarine (500 gp). White opal (800 gp). Carnelian (60 gp). Sard (60 gp). 1 Minor magic item. 1 Minor magic item.
Sammal Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length chestnut hair. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born to a criminal king-pin and mafia family He was an athlete and attended two major summer competitions. He never won. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sammal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has decided he is irredeemable.
Ideals: Fighting, Athletic. Flaws: Addict, Antagonistic. Bonds: Criminal record. Occupation: Map Maker
Voice: Breathy voice
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 7)
Armor Class 11
Hit Points 57 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 17 (+3) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Gnoll, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 400 gp. Rich purple corundum (1200 gp). Golden yellow topaz (400 gp). Tourmaline (40 gp). Bloodstone (80 gp).
Peren Horineth, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears professional attire. His golden hair is still thick. He wears round tiny glasses practically rammed into his face.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with finding treasure.
History: He got into the Miner business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Miner
Voice: Boston accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 16 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 7 (-2) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 2000 sp. Alexandrite (300 gp). Banded agate (5 gp). Jasper (40 gp).
Hork Hampton, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man is dressed in earthy colors with a yellow and black handkerchief worn on his right side, and a wedding ring on his right hand. His chestnut hair is cut short with large spiked bangs in the front. His amber eyes are slightly larger than normal.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in a small forest village. A gifted student he started as a Shoemaker, but he got bored and became a Blacksmith. Since then, he has sought to make the best of life.
Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult.
Ideals: Optimist. Bonds: In love, Nature, Job. Occupation: Blacksmith
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Evil (CR 5)
Armor Class 9
Hit Points 20 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Elven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5
Possessions: 600 gp. Carnelian (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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