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NPC Generator

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Advanced [show]


Goroth Carlton, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his black hair up in a very large beehive style do. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Goroth hails from a village terrorized by giants. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. Days after completing his studies, news broke out that his hometown was attacked by giants. Goroth was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Joker. Flaws: Antagonistic, Racist. Bonds: Poor, Enemies. Occupation: Carter

Voice: Soothing and warm

Attributes [hide]

Goroth Carlton, Male Half-Orc Warlock 3
Medium (6'4") Half-Orc, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)13 (+1) 16 (+3)9 (-1)
Skills Persuasion +1, Stealth +1
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 200 gp.


Social Check DCs


Mozikth Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears just a white suit. His scarlet crest has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: Mozikth hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He also hits on women, regardless of circumstances.

History: Born in a small village he learned the ways of the warrior from his father. Mozikth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mozikth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's in love; and wants a kiss

Ideals: Artistic, Fighting. Bonds: Attractive, Has a crush, Nature. Occupation: Dilettante

Voice: Squeaky

Attributes [hide]

Mozikth Daardendrian, Male Dragonborn Commoner 9
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 14
Hit Points 54 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)14 (+2) 8 (-1)11 (+0)
Skills Intimidation +3, Stealth +7
Senses Passive Perception 9
Languages Common, Aquan, Auran
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4

Possessions: 30000 cp. Chalcedony (40 gp). Aquamarine (700 gp). Fire opal (1200 gp). Black pearl (700 gp). Iolite (40 gp). Jade (110 gp). 1 Minor magic item.


Social Check DCs


Quarethon Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of death on his torso, and carries longswords. His crest is gold and curly. His red eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels the way he acts is they only way to get by in the world; and a need for knowledge about a nearby landmark

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Adventurer, Slave. Occupation: Mortician

Voice: Deep voice with rolling R's

Attributes [hide]

Quarethon Ophinshtalajiir, Male Dragonborn Commoner 3
Medium (6'1") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +7 / 1d8+5, Ranged +2 / 1d8+0, Grapple +5

Possessions: 400 gp.


Social Check DCs


Carrie Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of axes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He wears his black hair down. He is baby faced.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a logical person and will generally grow upset if things defy logic and science.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He loathes his own lifestyle; and a need for knowledge about a nearby landmark

Ideals: Fighting, Optimist, Logical. Flaws: Depressed. Bonds: Mentor, Adventurer. Occupation: Baker

Voice: Speaks through clenched teeth

Attributes [hide]

Carrie Berevan, Male Elf Fighter 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 10 (+0)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +7, Athletics +2
Senses Passive Perception 10
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +2

Possessions: 2400 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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