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NPC Generator

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Advanced [show]


Anthony Andreantti, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. His brown hair is singed and shortened. His eyes are green and catlike.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Energy wise he seems alert and responsive.

History: Anthony was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: He's looking for his big break.

Ideals: Professionalism. Flaws: Ugly. Bonds: Guardian, Job, Adventurer. Occupation: Assassin

Voice: Creaky witch voice

Attributes [hide]

Anthony Andreantti, Male Half-Elf Commoner 11
Medium (5'4") Half-Elf, Lawful Good (CR 11)
Armor Class 13
Hit Points 49 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)13 (+1) 12 (+1)17 (+3)
Skills Deception +7, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1600 gp. Blue sapphire (500 gp).


Social Check DCs


Lance Churchill, Male Human [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. He is bristling with hidden weapons, mostly pickaxes and flails. His small hat is riddled with cuts and holes. This violet eyed easterner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a bit of a xeno-phobe, disliking non-Humans.

History: Lance was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Persistence. Flaws: Ugly, Racist. Bonds: Criminal record. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Lance Churchill, Male Human Cleric 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Auran, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 200 gp. Chrysoberyl (40 gp). 1 Minor magic item.


Social Check DCs


Zaffrab Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.

Personality: He will rave to anyone who will listen. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He comes from a rich eastern family. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has built up a small fortune and can afford his own way.

Motivation: He's looking for his big break; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Adventurer, Rich. Occupation: Performer

Voice: Smooth and feminine

Attributes [hide]

Zaffrab Scheppen, Male Gnome Expert 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)13 (+1) 15 (+2)15 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 4000 cp. Peridot (40 gp). Jasper (40 gp). Alexandrite (1000 gp).


Social Check DCs


Marbas Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of greataxes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He keeps his black hair in a flapper bob. His red eyes have a joyful gleam in them most of the time.

Personality: He is almost excessively polite to everyone, even when angry. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He tends to his Farmer job now, and dutifully fulfills any obligations he has.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Fighting. Flaws: Shy, Insane. Bonds: Rich, Job. Occupation: Farmer

Voice: Switch between two voices

Attributes [hide]

Marbas Ideal, Male Tiefling Cleric 4
Medium (6'3") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 10 (+0)20 (+5)
Skills Religion +5, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 gp. 2 Smokesticks. 3 Acid flasks. 1 Everburning torch.


Social Check DCs

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