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NPC Generator

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Seed

Advanced [show]


Akmen Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a yellow wide-brimmed hat and yellow clothes. He keeps his brown hair in a pixie cut. He has several tiny ruby earrings on each ear.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the south, but his parents moved at a very young age to the north. He found a children's book about a Tiefling Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.

Motivation: He is greedy; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Rich, Immigrant, Adventurer. Occupation: Adventurer

Voice: Farmer accent

Attributes [hide]

Akmen Conviction, Male Tiefling Aristocrat 5
Medium (5'3") Tiefling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 17 (+3)15 (+2)
Skills Animal Handling +6
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hupe Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is well dressed, but even with his fine clothing he looks run-down. Beneath his clothing is a huge mess of scar tissue. His white hair is matted, messy, and big. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily eccentric. He has a small toy that he constantly fidgets with.

History: He was born in the west. Hupe was born on a far western island where he grew up under the tutelage of his mother, an expert Miller. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Ugly, Addict, Insane. Bonds: Slave, Immigrant. Occupation: Miller

Voice: Timid voice

Attributes [hide]

Hupe Greenleaf, Male Halfling Rogue 12
Small (3'3") Halfling, Neutral Evil (CR 12)
Armor Class 13
Hit Points 50 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 10 (+0)9 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. Coral (80 gp). Peridot (20 gp). Star rose quartz (20 gp). Rock crystal (20 gp). Azurite (4 gp). White pearl (80 gp). Violet garnet (400 gp). Red spinel (80 gp). Silver pearl (80 gp).


Social Check DCs


Norkruuth Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: This man dresses well, wearing black shirts, loose pants, and blazers most of the time, and sports empty pouches on his belt. His silver crest is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of western immigrants he idolized his father. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Optimist, Impeccable. Bonds: Attractive, Immigrant, In love. Occupation: Shepherd

Voice: Soothing and warm

Attributes [hide]

Norkruuth Raghthroknaar, Male Dragonborn Commoner 4
Medium (6'1") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 16 (+3)15 (+2) 15 (+2)15 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Travok Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His white hair is matted, messy, and big. His eyes, though not visible through his cowl, are green.

Personality: His tongue was cut out and he uses sign language. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Travok Caebrek, Male Dwarf Aristocrat 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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