Don Hornsby, Male Human [Permalink]
Personal [hide]
Description: He sports yellow clothing, slightly heavier than average wear. He has a slight overbite and is overall scrawny. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Confrontational and typically high on some drug or another. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: A powerful slaver made him what he is. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Don took refuge in the old dungeon and found the beat up warhammer and armor he uses now. He's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Nature, Mentor. Occupation: Tanner
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Auran, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 500 gp. Deep blue spinel (300 gp). Chalcedony (70 gp). Deep blue spinel (300 gp).
Jabbie Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a golden handlebar mustache and slicked back golden hair. He has gray eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Stylist father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to share knowledge with the world
Ideals: Fighting, Athletic, Logical. Flaws: Greedy, Disease. Occupation: Miner
Voice: Shortens vowels
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 6000 cp.
Traubon Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears an entirely green suit with blue socks and a vest with buckled shoes, and sports empty pouches on his belt. His tied-back hair is chestnut. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Warlock school at a young age so that he could practice his necromantic talents. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Traubon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and to clean up the streets
Ideals: Gifted, Fighting. Bonds: Guardian, Adventurer, Religious. Occupation: Sculptor
Voice: Pirate accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 48 (5d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 19 (+4) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 400 gp. Silver pearl (70 gp).
Burgell Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man does not wear sleeves and tends to eschew shirts when he can avoid it and is in decent physical shape. His golden hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born in the north. He was taken as a slave by a traveling circus and forced to perform He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Disciplined, Logical. Flaws: Insomniac. Bonds: Immigrant, Slave. Occupation: Ploughman
Voice: Russian accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


