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Advanced [show]


Pelt Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. His gray fur has been sun bleached extensively. His hazel unseeing eyes seem to look past you.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Pelt was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Disease. Bonds: Job, Poor, Adventurer. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Pelt Candle, Male Tabaxi Cleric 10
Medium (6'9") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 68 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 15 (+2)14 (+2) 15 (+2)16 (+3)
Skills Insight +6, Nature +6
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 2200 gp. Aquamarine (900 gp). Golden yellow topaz (900 gp). Chrysoprase (40 gp). Brown-green garnet (100 gp). Rock crystal (40 gp).


Social Check DCs


Melech Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears long strands of opal and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair, while still mostly white, has prominent grey streaks. His eyes are likewise red.

Personality: He is happy with his job as a Interpreter. He turns his eye from what people do, preferring to live and let live. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Roofer again; and balancing his hectic life and new interpreter responsibilities is difficult

Flaws: Antagonistic, Fearful. Bonds: Rich, Job, In love. Occupation: Interpreter

Voice: American accent

Attributes [hide]

Melech Larceny, Male Tiefling Commoner 8
Medium (6'4") Tiefling, Chaotic Good (CR 8)
Armor Class 14
Hit Points 19 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 10 (+0)13 (+1) 13 (+1)17 (+3)
Skills Athletics +6, Medicine +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1500 gp. Deep blue spinel (200 gp). Moonstone (20 gp). Tourmaline (110 gp).


Social Check DCs


Beast On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is generally shirtless and showing off his tattooed chest. His red fur is braided into rings. His eyes, though not visible through his cowl, are green.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Beast was born the youngest of three triplets. Beast was born on a far northern desert where he grew up under the tutelage of his mother, an expert Fortune-teller. He left for the north, certain he would find work there.

Motivation: To reunite with his absent mother; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Opinionated. Bonds: Attractive, Rich, Family, Immigrant, Criminal record. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Beast On the Water, Male Tabaxi Aristocrat 4
Medium (5'9") Tabaxi, Neutral Evil (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 14 (+2)17 (+3)
Skills Animal Handling +4, Performance +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 4000 cp. Rhodochrosite (8 gp). Malachite (8 gp).


Social Check DCs


Eldon Nackle, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He sports black clothing, slightly heavier than average wear. He wears his red hair up in a very large beehive style do. His eyes are brown and beady.

Personality: He speaks before he thinks and is too direct. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Impulsive, Disease, Insomniac. Occupation: Roofer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Eldon Nackle, Male Gnome Adept 8
Small (3'8") Gnome, True Neutral (CR 8)
Armor Class 11
Hit Points 39 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)14 (+2) 14 (+2)17 (+3)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Ignan, Druidic
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 400 gp.


Social Check DCs

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