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NPC Generator

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Advanced [show]


Gardain Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is smooth and relatively long. His eyes are brown and he is always smoking a pipe.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Gardain enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gardain was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To protect his home; and a need for knowledge about a nearby landmark

Flaws: Greedy, Hedonist. Bonds: Attractive, Adventurer, Guardian. Occupation: Sellsword

Voice: Hissing voice

Attributes [hide]

Gardain Bofdann, Male Dwarf Ranger 7
Medium (4'0") Dwarf, Neutral Good (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)12 (+1) 8 (-1)12 (+1)
Skills Deception +4, Medicine +2
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azzakh Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a moderate pudge and is not very fit. His rusty crest is smooth and relatively long. His eyes, though not visible through his cowl, are red.

Personality: He snorts whenever he laughs or is feeling confident. He receives visions of the future at random moments

History: Born in the east to a Knight, Azzakh learned a great deal about his mother's area of expertise. Azzakh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and wants a kiss

Ideals: Gifted. Bonds: Job, Adventurer, Has a crush. Occupation: Knight

Voice: Strong lisp

Attributes [hide]

Azzakh Hshhsstoroth, Male Dragonborn Sorcerer 4
Medium (6'1") Dragonborn, Neutral Evil (CR 4)
Armor Class 9
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)11 (+0) 12 (+1)15 (+2)
Skills Investigation +2, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 200 gp. Old masterpiece painting (800 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Thamior Fahrend, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is well dressed, constantly wearing a green suit, black shirt, and blue tie. His whole body is exceptionally muscular. He wears a wide-brimmed hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Thamior will drive conversation. He has a minor phobia of water and hates getting wet.

History: He was born a particularly ugly child, much to the horror of his parents. Thamior was born on a far southern forest where he grew up under the tutelage of his mother, an expert Ruler. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Extrovert. Flaws: Insane, Fearful, Ugly. Bonds: Immigrant. Occupation: Ruler

Voice: Deep voice with rolling R's

Attributes [hide]

Thamior Fahrend, Male Half-Elf Bard 2
Medium (5'9") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Draconic, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 200 sp.


Social Check DCs


Eberk Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in collared shirts and wears a proper scarf over his head. His silver hair is cut short with large spiked bangs in the front. His ears are large.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is skeptical of what others tell him and is slow to trust.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: To protect his home; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Emotional, Shy, Disease. Bonds: Immigrant. Occupation: Roofer

Voice: Voice breaks

Attributes [hide]

Eberk Strongheart, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)15 (+2) 12 (+1)8 (-1)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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