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NPC Generator

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Advanced [show]


Solomon Everly, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts. He carries a battered scimitar and tarnished morningstar as well. His moppish brown hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Overbrimming with self-confidence, Solomon isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Insomniac. Bonds: Religious. Occupation: Doctor

Voice: Gruff and masculine

Attributes [hide]

Solomon Everly, Male Human Expert 11
Medium (5'2") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 64 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)16 (+3) 13 (+1)13 (+1)
Skills Arcana +7, Performance +5
Senses Passive Perception 11
Languages Common, Ignan, Gnoll, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 3200 gp. Amber (90 gp). Bloodstone (80 gp). Violet garnet (1600 gp). Moss agate (15 gp). 1 Minor magic item.


Social Check DCs


Flame Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. His whole body is exceptionally muscular. His fur is short and orange. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Flame lived on a farm with his mother, near the main road leading to a nearby town. Cursed with a spirit at a very young age, Flame has worked very hard to control his curse. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their daughter. He worked as a Adventurer, and he later adopted a second daughter.

Motivation: He desires power and/or immortality; and to unite with his brother

Flaws: Antagonistic, Disease. Bonds: Immigrant, Adventurer, Family. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Flame Wind, Male Tabaxi Fighter 6
Medium (5'3") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 23 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)14 (+2) 17 (+3)9 (-1)
Skills Insight +6, Intimidation +2
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 60000 cp. Silver pearl (60 gp). Golden yellow topaz (1400 gp). Violet garnet (1400 gp). Red-brown spinel (60 gp).


Social Check DCs


Oskar Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and is renowned for his bright pastel suits and hats. His white hair is drawn into a tight pony tail with a butterfly scrunchie. He tend to wears goggles to shield his eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to loving parents in a slum to the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: Sabotage a competitor.

Ideals: Gifted. Bonds: Criminal record, Poor, Job. Occupation: Blacksmith

Voice: Booming voice

Attributes [hide]

Oskar Brazzik, Male Dwarf Adept 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)17 (+3) 17 (+3)8 (-1)
Skills Arcana +5, Persuasion +1
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Auran, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 800 sp.


Social Check DCs


Anverth Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a hunchback. His hair is cut close to his head. His ears are large.

Personality: He is business-like. He takes instructions and follows them to the letter. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a mountains tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult.

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Anverth Silverthread, Male Gnome Cleric 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 19 (+4)10 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs

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