Traubon Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He sports white clothing, slightly heavier than average wear. His silver hair is knotted and matted. His blue eyes have a joyful gleam in them most of the time.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Traubon was born with his mother's beautiful face. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job.
Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Brewer
Voice: Slurs words
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 11 (+0) | 17 (+3) | 15 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Draconic
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
Possessions: 260 gp. Rose (30 gp). Deep green spinel (100 gp). 1 Masterwork Uncommon Weapon.
Drifting On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'11" and wears rags and sports a simple walking cane. His left leg appears badly burned and disfigured. His white fur is greasy and uncared for. His amber eyes are passionate and lively.
Personality: He has a massive crush on the younger sibling of the Armorer who has hired him part-time. As long as the job gets done he does not care how it got done.
History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Drifting took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Body Guard. He hasn't told them the truth, but wants to settle down with them.
Motivation: He would like to get married and retire; and wants a kiss
Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Has a crush, Nature. Occupation: Armorer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Auran, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 100 gp. Gold dragon comb with red garnet eye (1300 gp). 1 Minor magic item. 1 Minor magic item.
Spear Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man is renowned for his bright blue suits and hats. His brown fur is drawn into a tight pony tail with a clover scrunchie. His eyes are likewise copper.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He enjoys reading and quiet.
History: He was born to loving parents in a slum to the east. His homeland was ravaged by war and he spent much of his life rebuilding it. By chance he met his sister recently and the two have been together since.
Motivation: To unite with his sister; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Logical. Flaws: Racist, PTSD. Bonds: Poor, Family, Debt. Occupation: Mayor
Voice: Scottish accent
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Good (CR 13)
Armor Class 12
Hit Points 73 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 16 (+3) | 10 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 |
Possessions: 2000 gp. Rhodochrosite (10 gp). Banded agate (10 gp). Azurite (10 gp). White opal (1300 gp). Golden yellow topaz (1200 gp). Chrysoprase (30 gp). Lapis lazuli (10 gp). Rose (30 gp). Deep blue spinel (1200 gp). Eye agate (10 gp). Lapis lazuli (10 gp).
Silent Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his long cinnamon fur kept up in a rat tail. His copper unseeing eyes seem to look past you.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born in the east to a Bookbinder, Silent learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels kind of lost in life; and he'd like to take his coworkers down a peg
Flaws: Disease, Depressed. Bonds: Rich, Job. Occupation: Bookbinder
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 38 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

