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NPC Generator

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Advanced [show]


Dagger Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His fur is gray and curly. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He acts crazy and hedonistic. He uses divination through singing.

History: Dagger lived on a farm with his father, near the main road leading to a nearby town. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their son. He worked as a Bounty Hunter, and he later adopted a second son.

Motivation: Regain custody of his son; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Hedonist. Bonds: Poor, Family, Religious. Occupation: Bounty Hunter

Voice: Rolls R's

Attributes [hide]

Dagger Candle, Male Tabaxi Commoner 4
Medium (5'5") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +4
Senses Passive Perception 10
Languages Common, Druidic, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp.


Social Check DCs


Adelard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village he learned the ways of the warrior from his mother. In his 15th year, his parents were killed by a orcs raid, leaving Adelard alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Athletic, Joker, Logical, Fighting. Bonds: Enemies. Occupation: Engraver

Voice: Laughs frequently while speaking

Attributes [hide]

Adelard Eastaughffe, Male Human Druid 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)9 (-1) 15 (+2)14 (+2)
Skills Arcana +1, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 5000 cp. Brown-green garnet (160 gp). 1 Masterwork Common Melee.


Social Check DCs


Megged Reid, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears a grey costume with the symbols of the sun god on his torso. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is calm most of the time but flees social interaction. He uses divination through singing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: To be a Fletcher again; and expand his business

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Military, Job. Occupation: Mortician

Voice: Sounds elderly

Attributes [hide]

Megged Reid, Male Half-Orc Commoner 1
Medium (6'1") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)11 (+0) 13 (+1)16 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5

Possessions: 160 gp. Zircon (70 gp).


Social Check DCs


Azdûsh Cotton, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dark leathers with embroidery. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His half smiles and brown eyes are beguiling and draw you in.

Personality: A deeply religious man he believes everything happens for a reason. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the west, certain he would find work there.

Motivation: He uses money and sex appeal to get what he needs; and someone believes him a fraud

Bonds: Immigrant, Attractive, Religious, Enemies, Rich. Occupation: Miner

Voice: Whispers

Attributes [hide]

Azdûsh Cotton, Male Half-Orc Warrior 13
Medium (6'5") Half-Orc, Lawful Good (CR 13)
Armor Class 13
Hit Points 78 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Intimidation +5, Nature +5
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3

Possessions: 1000 pp. Azurite (11 gp). Violet garnet (1500 gp). Black pearl (1500 gp). Sardonyx (20 gp). Eye agate (11 gp).


Social Check DCs

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