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NPC Generator

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Advanced [show]


Beiro Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man wears skinny pants and wears a green and grey robe with the hood down. His clothes are grease stained in places. His chestnut hair is singed and shortened. His eyes are a pleasant hazel.

Personality: His tongue was cut out and he uses sign language. He is afraid of women and trembles around them

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the south, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Disease, Shy. Bonds: Poor, Immigrant. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Beiro Xistsrith, Male Half-Elf Sorcerer 5
Medium (4'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)11 (+0) 15 (+2)18 (+4)
Skills Animal Handling +5, Athletics +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 800 gp. Large well-done wool tapestry (600 gp). Solid gold idol (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp).


Social Check DCs


Grûblik Ryland, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is matted, messy, and big. His eyes are green and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Grûblik would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Grûblik was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. When Grûblik reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Military, Poor, Adventurer. Occupation: Doctor

Voice: Can't modulate volume

Attributes [hide]

Grûblik Ryland, Male Half-Orc Expert 13
Medium (5'3") Half-Orc, Chaotic Good (CR 13)
Armor Class 10
Hit Points 72 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)10 (+0) 17 (+3)14 (+2)
Skills Insight +7, Stealth +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1

Possessions: 3000 gp. Brown-green garnet (110 gp). Moss agate (10 gp). Golden yellow topaz (1100 gp). Star rose quartz (80 gp). Smoky quartz (80 gp). Sard (80 gp). Deep green spinel (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alberich Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and has a large brown mantle and cape that has been intricately interwoven into his pastel robe. His skin is also unnaturally pale. His long chestnut hair is drawn into a two foot long braid. His thin eyebrows rest above his beady green eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a minor phobia of water and hates getting wet.

History: He was born in a small forest village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cook work with an outfit from a few towns over. Cook work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Cook for the past few years.

Motivation: Wants to open a new tavern; and he loathes his own lifestyle

Flaws: Ugly, Depressed, Fearful. Bonds: Nature, Job. Occupation: Cook

Voice: Posh accent

Attributes [hide]

Alberich Foamtankard, Male Dwarf Warlock 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)14 (+2) 14 (+2)11 (+0)
Skills Investigation +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 70 gp. Jet (90 gp).


Social Check DCs


Gerald Everly, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears professional attire. His blonde hair is knotted and matted. His eyes are amber and he is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. He has a minor phobia of water and hates getting wet.

History: Sold as a small child to a slaver, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He got away from his former life and has fallen to alcoholism.

Motivation: To clean up the streets; and he is terrified, and will act out of fear

Flaws: Addict, Fearful. Bonds: Attractive, Poor, Mentor. Occupation: Farmer

Voice: Strong lisp

Attributes [hide]

Gerald Everly, Male Human Rogue 9
Medium (6'6") Human, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 50 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)16 (+3) 11 (+0)14 (+2)
Skills Acrobatics +4, Nature +6
Senses Passive Perception 10
Languages Common, Draconic, Ignan, Goblin
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +6

Possessions: 40000 cp.


Social Check DCs

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