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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Peter Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His golden hair is knotted and matted. His hazel eyes are slightly larger than normal.

Personality: He snorts whenever he laughs or is feeling confident. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Peter grew up listening to his father's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He'd like to take his coworkers down a peg; and to prove his worth to the world

Flaws: Ugly, Impulsive, PTSD. Bonds: Adventurer, Job. Occupation: Mercenary

Voice: Old Prospector

Attributes [hide]

Peter Windsor, Male Human Commoner 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Borun Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His white hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Borun is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His father raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Slave, Nature. Occupation: Tailor

Voice: Russian accent

Attributes [hide]

Borun Fastfoot, Male Halfling Commoner 5
Small (3'2") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 12 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Athletics +5, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4

Possessions: 600 gp.


Social Check DCs


Nimble Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in brown turtlenecks beneath a green coat with black slacks. His gray fur is kept up in a ponytail inside a deerstalker hat. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is afraid of women and trembles around them

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. After coming to the age of reason, Nimble took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Carter job and began his own company from there.

Motivation: He loathes his own lifestyle; and expand his business

Ideals: Gifted. Flaws: Antagonistic, Shy, Depressed. Bonds: Job. Occupation: Carter

Voice: Tuts and clicks tongue

Attributes [hide]

Nimble Of Clay, Male Tabaxi Monk 9
Medium (5'10") Tabaxi, True Neutral (CR 9)
Armor Class 13
Hit Points 36 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Deception +5, Nature +5
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 160 pp.


Social Check DCs


Thoradin Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his brown hair to look like a famous performer. He has gleaming, smiling green eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not trust anyone and sleeps with one eye open.

History: He was raised in a desert tribe. He was taken as a slave by a traveling circus and forced to perform He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep.

Ideals: Opinionated. Flaws: Insomniac. Bonds: Attractive, Slave, Nature. Occupation: Spice Merchant

Voice: Spits and sputters

Attributes [hide]

Thoradin Daerdahk, Male Dwarf Fighter 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 16 (+3)11 (+0)
Skills Arcana +2, Athletics +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1500 sp.


Social Check DCs

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