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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Godfrey Reid, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tight fitting tan shirt and pants, and a wedding ring on his right hand. He keeps his brown hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Godfrey will drive conversation. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Human people.

Ideals: Extrovert. Flaws: Antagonistic, Disease, Racist. Bonds: In love. Occupation: Interpreter

Voice: Draws out vowels

Attributes [hide]

Godfrey Reid, Male Human Warlock 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)15 (+2) 16 (+3)14 (+2)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Celestial, Infernal
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 110 gp. Onyx (20 gp).


Social Check DCs


Kelter Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep red leather and dull violet iron scale mail. He has no hair. His eyes are a pleasant gray.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He got into the Stableman business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Stableman for hire.

Motivation: Someone believes him a fraud; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Job, Rich. Occupation: Stableman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kelter Sunmeadow, Male Halfling Wizard 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)11 (+0) 13 (+1)11 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 500 sp.


Social Check DCs


Bhevek Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears baggy yellow pantaloons and a red scarf. He has a small bristly mustache and wavy golden hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also has developed a complete distrust of the Miner profession.

History: Born to a pair of adventurers, Bhevek grew up listening to his mother's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Sabotage a competitor; and he wants to meet his childhood hero

Flaws: Ugly, Selfish. Bonds: Job, Adventurer, Rich. Occupation: Stableman

Voice: Whispers

Attributes [hide]

Bhevek Swiftwhistle, Male Halfling Bard 5
Small (3'0") Halfling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 10 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)11 (+0) 16 (+3)16 (+3)
Skills Acrobatics +3, Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 300 gp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Drogo Harlow, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and very much looks the part of a Bowyer. His white hair is styled in orderly dreadlocks. He has several tiny amber earrings on each ear.

Personality: Eccentric and domineering, Drogo will drive conversation. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions; and sabotage a competitor

Ideals: Athletic, Extrovert. Bonds: Job, Rich, Religious. Occupation: Bowyer

Voice: Jamaican accent

Attributes [hide]

Drogo Harlow, Male Human Commoner 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)10 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs

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