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NPC Generator

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Advanced [show]


Smoking Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. His yellow fur is knotted and matted. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. When he's not drinking or sleeping the drinks off, he's doing writing.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 10th year, his parents were killed by a dire rats raid, leaving Smoking alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their son. He worked as a Glassblower, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Immigrant, Family. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Smoking Thunder, Male Tabaxi Druid 1
Medium (6'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Religion +3, Stealth +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Golden pearl (70 gp). 1 Banded mail.


Social Check DCs


Nalral Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He keeps his silver hair in a flapper bob. His violet unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Nalral was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He inherited the family business which he has now maintained for 4 years.

Motivation: Expand his business; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease. Bonds: Job, In love. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Nalral Morigak, Male Dwarf Fighter 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)12 (+1) 16 (+3)12 (+1)
Skills Deception +3, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 sp. A large tome filled with over one hundred recipes written by a former royal chef. (60 gp).


Social Check DCs


Three In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Assassin does. He wears a broad hat to hide his balding. He has a tattooed face.

Personality: Three speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He struck the Assassin job and began his own company from there.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a assassin and was forced into it by his family

Ideals: Impeccable, Gifted. Bonds: Job, Immigrant, Family. Occupation: Assassin

Voice: Sore throat, cough

Attributes [hide]

Three In Shadow, Male Tabaxi Warrior 16
Medium (6'1") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 74 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)15 (+2) 11 (+0)10 (+0)
Skills Nature +7, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Infernal, Auran
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2

Possessions: 6000 gp. Violet garnet (1500 gp). Bloodstone (30 gp). Peridot (30 gp). Alexandrite (1500 gp). Deep green spinel (110 gp). Black opal (600 gp). Black opal (600 gp). 1 Medium magic item.


Social Check DCs


Three Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a green costume with the symbols of the four houses of cards on his torso, and a wedding ring on his left hand. He wears a wide-brimmed hat to cover his moderate length yellow fur. His eyes are likewise green.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Three was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Merchant for hire.

Motivation: He'd like to take his coworkers down a peg; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Disease. Bonds: In love, Criminal record, Poor, Job. Occupation: Merchant

Voice: Rolls R's

Attributes [hide]

Three Plume, Male Tabaxi Adept 3
Medium (6'3") Tabaxi, True Neutral (CR 3)
Armor Class 14
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 12 (+1)16 (+3) 13 (+1)16 (+3)
Skills Deception +5, Investigation +5
Senses Passive Perception 11
Languages Common, Aquan, Druidic, Goblin
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp.


Social Check DCs

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