Don Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and black, and wears rings and necklaces with large, colorful gems. His whole body is exceptionally muscular. His head has been shaved. His eyes are likewise brown.
Personality: He is witty, but his monotone delivery comes off as unnerving When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: When he was but 3 years old his parents immigrated from the west. He moved out south to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day
Ideals: Joker. Flaws: Ugly, Insane. Bonds: Rich, Immigrant, Criminal record. Occupation: Bricklayer
Voice: Old thin voice
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 37 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 70 pp.
Thakrak Kendal, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a top hat to cover his moderate length red hair. His eyes are hazel and beady.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Gifted from a young age, Thakrak studied abroad. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He was granted druidic powers by his dying sister.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Opinionated, Impeccable, Gifted. Flaws: Ugly, Racist. Occupation: Layabout
Voice: Breathy voice
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Einkil Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears loose pants and a collared shirt complete with sweater beneath his coat. With bright red hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Einkil was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Joker, Athletic. Flaws: Ugly. Bonds: Religious, Poor. Occupation: Bounty Hunter
Voice: Gruff and masculine
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Just what you see.
Varis Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many white ritualistic tattoos. He dresses like a well dressed Assassin does. His brown hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He is fixated on the number 88. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a criminal king-pin and mafia family Like his father and his brother before him, after school he went straight into learning to become a Assassin. He has recently gotten a pet goose that steals things from people.
Motivation: Wants to open a new tavern; and meet up once more with his childhood friend
Flaws: Insane. Bonds: Job, Attractive, Adventurer, Criminal record. Occupation: Assassin
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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