Ivellios Aloro, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He typically wears brown cloth garments or leather armor. His long white hair is drawn into a two foot long braid. This brown eyed easterner is not easily forgotten.
Personality: He has always had a great fascination with Elven culture. He also is a firm believer in the manly ideal.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. As a young adult he joined a group advocating for an improvement in Elven conditions. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out
Ideals: Justice. Flaws: Racist, Impulsive, Insomniac. Bonds: Slave. Occupation: Ruler
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 6)
Armor Class 12
Hit Points 29 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Auran, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1000 sp. 4 Tanglefoot bags. 2 Antitoxin.
Merihim Kindness, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'4" and wears grey leather gloves, a grey jacket, and tight pants. His left leg appears badly burned and disfigured. His silver hair is kept up in a ponytail inside a deerstalker hat. His fierce white eyes like to dwell on things.
Personality: Always inclined to offer people food he seems plenty friendly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Merihim was raised in a hard working conservative environment. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now owns his own business.
Motivation: Sabotage a competitor.
Ideals: Philantrophist, Impeccable. Flaws: Fearful. Bonds: Job. Occupation: Actor
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp.
Gimurt Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tan trousers with grey and white striped suspenders. He wears various colorful collared shirts. He is bristling with hidden weapons, mostly lances and falchions. His hair is short and brown. His eyes are gray and he is always smoking a pipe.
Personality: This man loves music and to teach people music more than just about anything. He is lazy, self-centered, vain, and jealous.
History: Gimurt lived on a farm with his mother, near the main road leading to a nearby town. When Gimurt reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his brother's freedom.
Motivation: He is a bit of a kleptomaniac.
Ideals: Artistic. Flaws: Selfish. Bonds: Criminal record, Family, Military. Occupation: Bather
Voice: Loud with bravado
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Celestial, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Half-Plate.
Beast Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and he perpetually has his glaive ready. His fur is orange, silky, and of moderate length. His green eyes dart from person to person.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Beast was born in the north. At a young age he loved to build and create. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beast fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is content.
Ideals: Fighting, Persistence. Flaws: Mundane. Bonds: Rich, Attractive. Occupation: Actor
Voice: Indian accent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 25 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 800 gp. Emerald (1500 gp). Tourmaline (80 gp). Black pearl (700 gp).
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