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NPC Generator

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Advanced [show]


Dench Shelby, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'1" northern man, he wears a blue vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is drawn into a tight pony tail with a card scrunchie. He has green eyes and a blue hat with a green feather.

Personality: He is very quiet and rarely speaks above a whisper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born into a rich family. In his 13th year, his parents were killed by a goblins raid, leaving Dench alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Rich, Enemies. Occupation: Ploughman

Voice: Spits words with contempt

Attributes [hide]

Dench Shelby, Male Half-Orc Sorcerer 9
Medium (5'1") Half-Orc, Lawful Good (CR 9)
Armor Class 12
Hit Points 44 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Insight +4, Investigation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 150 pp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Qemuel Muse, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a grey coat over a red low-cut shirt, and a Stetson hat upon his head. He has black hair. His eyes are a pleasant gold.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gifted from a young age, Qemuel studied abroad. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.

Motivation: He's attracted to the PC.

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Cynical. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Qemuel Muse, Male Tiefling Expert 1
Medium (5'4") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)18 (+4) 15 (+2)14 (+2)
Skills Nature +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Goblin, Druidic, Orc, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 120 gp. 1 Holy water.


Social Check DCs


Randal Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears a green coat over a grey low-cut shirt, and a wide-brimmed hat upon his head, and carries scimitars. His white hair is cut short with large spiked bangs in the front. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Cocky and sure of himself, he believes he is the best Carpenter born in the past three hundred years. He also has developed a complete distrust of the Guard profession.

History: When he was but 3 years old his parents immigrated from the south. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He inherited the family business which he has now maintained for 14 years.

Motivation: To be a Guard again; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Immigrant, Religious. Occupation: Carpenter

Voice: Russian accent

Attributes [hide]

Randal Harlow, Male Human Warlock 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)18 (+4) 16 (+3)8 (-1)
Skills Deception +1, Nature +6
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Elven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14222000000

Possessions: An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Shamash Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears baggy green pantaloons and a white scarf. He keeps his long bronze crest kept up in a rat tail. He has several tiny emerald earrings on each ear.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born blind and as such lacked many opportunities for work. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: He is greedy.

Ideals: Impeccable, Artistic. Flaws: Disease. Bonds: Rich, Job. Occupation: Sellsword

Voice: French accent

Attributes [hide]

Shamash Esstyrlynn, Male Dragonborn Barbarian 9
Medium (6'6") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 62 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 11 (+0)17 (+3)
Skills Performance +6, Religion +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 7000 sp. Sard (40 gp). Violet garnet (600 gp).


Social Check DCs

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