Ur-Dag Ainsley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat. He is bald on top and has large red tufts of hair around his ears. He has several tiny topaz earrings on each ear.
Personality: He loves telling others what to do and how they should feel about things. Around other people he will do his best to conceal his emotions and appear jolly.
History: Gifted from a young age, Ur-Dag studied abroad. His parents enrolled him in a Expert school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying sister.
Motivation: Money/treasure.
Ideals: Opinionated, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Mercenary
Voice: Relaxed voice
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 16)
Armor Class 10
Hit Points 84 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
Possessions: 7000 gp. Red spinel (100 gp). Star ruby (1300 gp). Red spinel (100 gp). Violet garnet (400 gp). Alexandrite (400 gp). Blue sapphire (1300 gp). Amethyst (100 gp). Chrysoprase (60 gp). Chalcedony (60 gp). Rhodochrosite (8 gp). Carnelian (60 gp). Golden pearl (100 gp). Hematite (8 gp). Chrysoberyl (100 gp). Amber (100 gp). Rose (60 gp).
Medrash Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He typically wears violet cloth garments or leather armor. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a dagger on it. His bronze crest is heavily combed to the right. He tend to wears goggles to shield his eyes.
Personality: He acts crazy and hedonistic. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: The child of southern immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Medrash's homeland. Medrash decided to take the middle way and become a bodyguard. He left for the south, certain he would find work there.
Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage
Ideals: Artistic, Fighting. Flaws: Hedonist. Bonds: Family, Immigrant. Occupation: Marshal
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 99 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Orc, Halfling, Gnoll
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +5
Possessions: Freshwater pearl (8 gp). Red garnet (90 gp). White pearl (90 gp). Alexandrite (1100 gp). Deep blue spinel (1100 gp). Zircon (50 gp). Peridot (50 gp). Chalcedony (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hadarai Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His whole body is exceptionally muscular. He keeps his long white hair kept up in a rat tail. He is baby faced.
Personality: Prone to second guessing himself, he comes off as nervous. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to loving parents in a slum to the south. Hadarai was born on a far southern desert where he grew up under the tutelage of his mother, an expert Sage. He left for the south, certain he would find work there.
Motivation: He is terrified, and will act out of fear; and he wants to get laid
Flaws: Ugly, Shy, Fearful. Bonds: Immigrant, Poor. Occupation: Sage
Voice: Italian accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 9 (-1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Celestial, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 4 Antitoxin.
Don Stanton, Male Human [Permalink]
Personal [hide]
Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes., and sports empty pouches on his belt. He has a very tight haircut. His eyes are hazel and he is always smoking a pipe.
Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the north his family was never financially stable. From there he went from mercenary job to mercenary job. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Many dire rats want him driven away; and several ex partners dislike his way of doing things and want revenge
Bonds: Attractive, Job, Adventurer, Poor, Enemies. Occupation: Sellsword
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Gnoll, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
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