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NPC Generator

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Advanced [show]


Alberich Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. His blonde hair is kept up in a ponytail inside a top hat. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born in a small desert village. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Athletic. Flaws: Shy. Bonds: Enemies, Nature, Family. Occupation: Interpreter

Voice: Mousy voice

Attributes [hide]

Alberich Rakankrak, Male Dwarf Cleric 10
Medium (4'3") Dwarf, True Neutral (CR 10)
Armor Class 11
Hit Points 64 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Athletics +4, Deception +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baern Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many black ritualistic tattoos. He tends to wear a grey poncho over his likewise colored trousers and shirt. He has a small bristly mustache and wavy chestnut hair. He has several tiny opal earrings on each ear.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is able to make almost anything out of random pieces of junk.

History: Baern was born the youngest of three triplets. He dropped out of school to support his sick mother, and resented it. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Ideals: Gifted, Logical. Flaws: Racist. Bonds: Rich, Family. Occupation: Detective

Voice: Tuts and clicks tongue

Attributes [hide]

Baern Loderr, Male Dwarf Aristocrat 1
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)8 (-1) 15 (+2)11 (+0)
Skills Nature +1, Religion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp.


Social Check DCs


Lone Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He has a slight overbite and is overall scrawny. His orange fur is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Lone speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He would rather hide behind his crafts than deal with other people.

History: He got into the Doctor business at a young age. He worked as a nervous Doctor and found it very stressful. He inherited the family business which he has now maintained for 9 years.

Motivation: He feels that his past leaves him morally obligated to help; and wants to open a new tavern

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Job, Criminal record. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Lone Grass, Male Tabaxi Warlock 4
Medium (5'1") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 400 gp.


Social Check DCs


Berrian Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: This northern man wears suspenders and blue workpants. His shirt is yellow, and he wears a heavy blue leather apron most of the time. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: He can speak with the recently deceased. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Berrian was born on a far northern desert where he grew up under the tutelage of his mother, an expert Fisher. He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Gifted, Justice. Bonds: Poor, Immigrant, Job. Occupation: Fisher

Voice: Creaky witch voice

Attributes [hide]

Berrian Suithrasas, Male Elf Druid 1
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 8 (-1)13 (+1)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs

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