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NPC Generator

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Advanced [show]


Rûkdûg Browning, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear flannel. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant blue.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also has developed a complete distrust of the Mortician profession.

History: He was born to a criminal king-pin and mafia family Rûkdûg was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Rûkdûg decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now spends his time doing works of charity.

Motivation: Sabotage a competitor; and revenge

Ideals: Philantrophist. Flaws: Cynical. Bonds: Job, Criminal record, Enemies. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Rûkdûg Browning, Male Half-Orc Commoner 3
Medium (5'1") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 13 (+1)7 (-2) 13 (+1)10 (+0)
Skills Nature +0, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d8+5, Ranged +3 / 1d8+1, Grapple +5

Possessions: 1600 sp.


Social Check DCs


Nirgel Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an entirely brown suit with grey socks and a vest with buckled shoes. He has wavy chestnut hair. His red unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also has developed a complete distrust of the Jeweler profession.

History: The child of eastern immigrants he idolized his mother. He worked as a nervous Body Guard and found it very stressful. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Immigrant, Adventurer. Occupation: Body Guard

Voice: Mousy voice

Attributes [hide]

Nirgel Pursuit, Male Tiefling Wizard 8
Medium (5'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 42 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 170 pp. Large well-done wool tapestry (200 gp). Sapphire pendant on gold chain (2300 gp).


Social Check DCs


Miles Benson, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is bald on top and has large blonde tufts of hair around his ears. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is an amazing painter.

History: When he was but 8 years old his parents immigrated from the west. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now spends his time doing works of charity.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and sabotage a competitor

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Knight

Voice: High pitched, excited

Attributes [hide]

Miles Benson, Male Human Expert 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 50 gp.


Social Check DCs


Dain Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair and beard is wavy and long. His face is scarred and worn.

Personality: Calm and collected, he is a well trained Herbalist. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born at the edge of vast desert. Dain liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and obtaining odd cultural dwarven artifacts is his passion

Flaws: Ugly. Bonds: Job, Enemies, Nature, Rich, Adventurer. Occupation: Herbalist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dain Trueblood, Male Dwarf Fighter 7
Medium (4'5") Dwarf, Neutral Good (CR 7)
Armor Class 11
Hit Points 52 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)10 (+0) 18 (+4)9 (-1)
Skills Performance +2, Survival +7
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 900 gp. Golden yellow topaz (1600 gp). Bloodstone (20 gp). Golden yellow topaz (1600 gp). Red-brown spinel (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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