Krusk Redfield, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. His whole body is exceptionally muscular. His long black hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.
Personality: He is extraordinarily eccentric. Flattery will make him almost putty in your hands.
History: Born in the east to a Mortician, Krusk learned a great deal about his mother's area of expertise. Krusk was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Mortician. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Flaws: Insane, Selfish. Bonds: Immigrant, Attractive, Job. Occupation: Mortician
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 43 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +6
Possessions: 1100 gp. Red garnet (150 gp). Chrysoprase (20 gp). Chrysoberyl (150 gp). 1 Minor magic item.
Altho Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in a clean blue cloak covering his clean studded leather. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is smooth and relatively long. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He exudes charisma. He is a tour de force of persuasion. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: When he was but 7 years old his parents immigrated from the east. Altho abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and wants his loneliness to end
Ideals: Entrepeneur. Bonds: Attractive, Has a crush, Adventurer, Immigrant. Occupation: Cook
Voice: Sleepy voice
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 14)
Armor Class 13
Hit Points 116 (14d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Goblin, Dwarven
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
Possessions: 5000 gp. Jasper (40 gp). Brown-green garnet (90 gp). Rhodochrosite (16 gp). Deep blue spinel (600 gp). Golden pearl (90 gp). Jade (90 gp). Star rose quartz (40 gp). Onyx (40 gp). Rock crystal (40 gp). Black pearl (600 gp). Peridot (40 gp). Carnelian (40 gp). Pink pearl (90 gp). Golden pearl (90 gp). Onyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rivaan Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a fancy black suit. He wears a colorful flower in his gold crest. He has red eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.
Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out
Ideals: Athletic, Professionalism, Philantrophist. Bonds: Attractive, Poor, Slave. Occupation: Layabout
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 45 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 |
Possessions: A delicate brass dragon egg (40 gp). Sapphire pendant on gold chain (1400 gp). A delicate silver chain set with a tourmaline (40 gp).
Uraim Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a lot of dark rich colors, with gold accents. He has a penchant for wearing a ring with an oversized topaz on his right hand. He wears his red hair down. His blue eyes dart from person to person to random spaces in the air.
Personality: Uraim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a ruthless business man, a trait he acquired from his father.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs; and money/treasure
Ideals: Extrovert, Entrepeneur. Bonds: Attractive, Rich, Religious. Occupation: Fisher
Voice: Whispers
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 32 (2d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 19 (+4) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 400 sp. 1 Masterwork Common Melee.
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