Radomir High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He wears a grey shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His hair is always cut to a buzz. His thin eyebrows rest above his beady amber eyes.
Personality: Overbrimming with self-confidence, Radomir isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. Further he is a bit of a stoner and is frequently out of it.
History: He was born into a rich family. A few years later when the south was not economically sound they moved to his current location. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Rich, Immigrant. Occupation: Dilettante
Voice: Pirate accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Infernal, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 700 sp. Pink pearl (90 gp).
Boddynock Reese, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has silver hair. His eyes are a pleasant brown.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. His martial abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To settle down with his crush; and wants a kiss
Ideals: Disciplined, Entrepeneur, Gifted. Bonds: Has a crush. Occupation: Detective
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 39 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 19 (+4) | 19 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Terran, Elven, Halfling
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 500 gp. Citrine (60 gp). Lapis lazuli (4 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Morkral Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'0" and is well dressed, constantly wearing a black suit, red shirt, and brown tie. His left leg appears badly burned and disfigured. He has a very tight haircut. His eyes are hazel and catlike.
Personality: Morkral hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Sold as a small child to a slaver, Morkral was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the south was not economically sound they moved to his current location. He has never given up on his poetry dream.
Motivation: He's repulsed by the PC; and revenge
Ideals: Artistic. Flaws: Antagonistic. Bonds: Mentor, Immigrant. Occupation: Adventurer
Voice: Soft and mumbly
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 21000 cp. 1 Minor magic item.
Oren Watson, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He wears a fancy white suit. His red hair is heavily combed to the right. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Oren was raised in a hard working conservative environment. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He desires power and/or immortality; and to unite with his brother
Ideals: Joker, Logical. Bonds: Attractive, Job, Family, Adventurer. Occupation: Seamstress
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 59 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 8000 sp.
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