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NPC Generator

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Advanced [show]


Morkral Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, typically a more casual-formal manner. He has a long brown beard with little hanging trinkets. His green eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses divination through singing.

History: He was born in the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted necromantic powers by his dying sister.

Motivation: Wants to raise his children well; and a rival would like him out of the picture

Ideals: Persistence, Gifted. Bonds: Attractive, Immigrant. Occupation: Crown-heir

Voice: French accent

Attributes [hide]

Morkral Ungart, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)9 (-1) 14 (+2)14 (+2)
Skills Intimidation +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Flame Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, and is pretty ugly. He has moderate length yellow fur. His otherwise smooth face is marked with small tiny scars.

Personality: Abrasive and pushy, he has a hard time making friends. He is a very good compulsive liar and kleptomaniac.

History: He served in the navy to pay for his family's outstanding loans. He moved out west to avoid the crime he committed. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Military, Rich. Occupation: Architect

Voice: Pronounces O like U

Attributes [hide]

Flame Plume, Male Tabaxi Monk 10
Medium (5'11") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 73 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)18 (+4) 12 (+1)19 (+4)
Skills Acrobatics +5, Investigation +8
Senses Passive Perception 11
Languages Common, Abyssal, Orc, Terran, Goblin
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +8

Possessions: 1900 gp. Aquamarine (800 gp). Black opal (500 gp). White pearl (120 gp). Coral (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Despair, Male Tiefling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His whole body is exceptionally muscular. His dark red hair is lengthy and is close to two feet long. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with a lost civilization.

History: A powerful slaver made him what he is. Merihim was born on a far western mountains where he grew up under the tutelage of his father, an expert Banker. He has dedicated himself to building a better world.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Flaws: Insomniac. Bonds: Immigrant, Adventurer, Mentor. Occupation: Banker

Voice: Sensual and smooth

Attributes [hide]

Merihim Despair, Male Tiefling Wizard 11
Medium (5'7") Tiefling, Neutral Good (CR 11)
Armor Class 13
Hit Points 33 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)9 (-1) 15 (+2)15 (+2)
Skills Stealth +7
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 700 gp.


Social Check DCs


Nalral Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He usually wears his brown robe and has his scimitar always slung over his shoulder. His golden hair is slicked back into a classic pompadour. His half smiles and amber eyes are beguiling and draw you in.

Personality: A skeptical and narcissistic man, Nalral's first love is himself. His second love is also himself. He is harsh and unforgiving.

History: Nalral was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Server

Voice: Soothing and warm

Attributes [hide]

Nalral Trueblood, Male Dwarf Sorcerer 9
Medium (4'0") Dwarf, Chaotic Good (CR 9)
Armor Class 13
Hit Points 49 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)10 (+0) 12 (+1)10 (+0)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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