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NPC Generator

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Advanced [show]


Therai Hope, Male Tiefling [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He has styled his silver hair well, parting it to the left. His eyes are likewise gold.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His job bores him to no end. He has decided to make it more interesting.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Weaver arts, while his father instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He's since become an addict/alcoholic.

Motivation: A need for knowledge about a nearby landmark; and seeks redemption

Ideals: Justice. Flaws: Addict. Bonds: Adventurer, Criminal record, Rich. Occupation: Weaver

Voice: Soft and melodious

Attributes [hide]

Therai Hope, Male Tiefling Ranger 14
Medium (6'4") Tiefling, Lawful Evil (CR 14)
Armor Class 11
Hit Points 74 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +6, Athletics +6
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14021

Possessions: 4000 gp. Rock crystal (30 gp). Brown-green garnet (150 gp). Zircon (30 gp). Violet garnet (700 gp). Jasper (30 gp). Brown-green garnet (150 gp). Chrysoberyl (150 gp). 1 Medium magic item.


Social Check DCs


Qualen Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a hunchback. His red hair is heavily combed to the left. He wears a mask on his face.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He has all his life been fascinated with music.

History: He was born at the edge of vast forest. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Qualen was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: A deep hatred of dire rats.

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Enemies, Nature, Religious. Occupation: Ruler

Voice: Smoker's lung

Attributes [hide]

Qualen Pingun, Male Gnome Adept 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)10 (+0) 15 (+2)13 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


William Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a mace on his belt. He has a slight overbite and is overall scrawny. He has wavy chestnut hair. His eyes, though not visible through his cowl, are amber.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gifted from a young age, William studied abroad. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted necromantic powers by his dying sister.

Motivation: Human compassion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Racist, Secretive. Bonds: Poor. Occupation: Carter

Voice: Sounds elderly

Attributes [hide]

William Dalton, Male Human Sorcerer 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)11 (+0) 15 (+2)12 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 gp.


Social Check DCs


Dain Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his silver hair in a flapper bob. His face is scarred and worn.

Personality: Eccentric and domineering, Dain will drive conversation. His job bores him to no end. He has decided to make it more interesting.

History: Born in the north to a Knight, Dain learned a great deal about his mother's area of expertise. Dain was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dain decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is searching for what he claims is his rightful reward.

Motivation: Further expansion of business; and seeks redemption

Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Adventurer, Criminal record, Job. Occupation: Knight

Voice: Old Prospector

Attributes [hide]

Dain Fallack, Male Dwarf Barbarian 3
Medium (4'0") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)17 (+3) 17 (+3)13 (+1)
Skills Stealth +4, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Elven, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 19000 cp. Lapis lazuli (10 gp).


Social Check DCs

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