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NPC Generator

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Advanced [show]


Shadow Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black collared shirt and red pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has styled his orange fur well, parting it to the right. His fierce copper eyes like to dwell on things.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Herbalist mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he feels threatened by others

Ideals: Athletic. Flaws: Terse, Fearful, Disease, Insomniac. Occupation: Apothecary

Voice: Thin and wheezing

Attributes [hide]

Shadow Of Spirit, Male Tabaxi Expert 9
Medium (5'0") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 49 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 9 (-1)18 (+4)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4

Possessions: 1100 gp. Tourmaline (120 gp). Aquamarine (800 gp). Pink pearl (120 gp).


Social Check DCs


Radomir Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. He has a penchant for wearing a ring with an oversized opal on his right hand. He wears a feathered hat to hide his balding. This brown eyed easterner is not easily forgotten.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Radomir was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Radomir's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: Money/treasure.

Flaws: Shy, Mundane, Antagonistic. Bonds: Rich, Religious. Occupation: Cook

Voice: High pitched, excited

Attributes [hide]

Radomir Wildheart, Male Halfling Adept 10
Small (2'11") Halfling, Neutral Evil (CR 10)
Armor Class 13
Hit Points 63 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 13 (+1)18 (+4)
Skills Arcana +6, Insight +5
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Aquan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: 800 gp.


Social Check DCs


Mindartis Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: An older man who is dressed in an above average manner, he is not a threatening figure. His hair, while still mostly auburn, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Mindartis studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mindartis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mindartis. He was granted martial powers by his dying brother.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Professionalism, Gifted. Flaws: Depressed. Bonds: Attractive, Criminal record. Occupation: Interpreter

Voice: Pronounces difficult words wrong

Attributes [hide]

Mindartis Caphaxath, Male Elf Monk 1
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 14 (+2)9 (-1) 8 (-1)14 (+2)
Skills Arcana +1, Stealth +7
Senses Passive Perception 9
Languages Elven
Attacks Melee +5 / 1d4+3, Ranged +7 / 1d4+5, Grapple +5

Possessions: 10 pp. Deep green spinel (110 gp).


Social Check DCs


Nirgel Harm, Male Tiefling [Permalink]

Personal [hide]

Description: 5'8" and muscular, this western man wears baggy grey pantaloons and a green scarf. His silver hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Warrior school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.

Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg

Ideals: Athletic, Philantrophist, Gifted. Flaws: Antagonistic. Occupation: Apothecary

Voice: Italian accent

Attributes [hide]

Nirgel Harm, Male Tiefling Warrior 1
Medium (5'8") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)16 (+3) 9 (-1)15 (+2)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Celestial, Terran, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 120 gp. Large well-done wool tapestry (300 gp).


Social Check DCs

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