Diggory Charlton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear green pants and tee shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair and beard is wavy and long. He wears a mask on his face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Someone believes him a fraud.
Ideals: Athletic. Bonds: Attractive, Religious, Enemies. Occupation: Cook
Voice: Booming voice
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 400 gp.
Rangrim Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is slicked back into a classic pompadour. He has a dull look in his gray eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. He now owns his own business.
Motivation: He wants nothing more than to rejoin the army; and to protect his home
Ideals: Athletic, Philantrophist, Logical. Bonds: Job, Military, Guardian. Occupation: Painter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 63 (9d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 |
Possessions: 2000 gp. Hematite (6 gp). Chrysoberyl (120 gp). Blue quartz (6 gp). Chrysoprase (30 gp).
Sethrekar Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a simple blue robe with black stripes complete with hood, and sports empty pouches on his belt. His rusty crest is kept up in a ponytail inside a Stetson hat. His eyes are gold.
Personality: Sethrekar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He comes from a rich eastern family. His father had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels threatened by others; and meet up once more with his childhood friend
Ideals: Artistic, Entrepeneur. Flaws: Fearful. Bonds: Adventurer, Rich. Occupation: Bookbinder
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 33 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Dwarven, Druidic
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 9000 sp. Coral (130 gp).
Qualen Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He wears baggy blue pantaloons and a black scarf. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a card on it. His broad hat is riddled with cuts and holes. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He works hard and plays hard.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a mechanic, and taught him how to fix just about anything. He's since become an addict/alcoholic.
Motivation: He wants to get laid; and a rival would like him out of the picture
Ideals: Persistence. Flaws: Ugly, Addict, Hedonist, Disease. Occupation: Blacksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 83 (13d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Druidic
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
Possessions: 3000 gp. Deep blue spinel (600 gp). Jade (110 gp). Eye agate (11 gp). Rock crystal (40 gp). Tourmaline (110 gp). Star rose quartz (40 gp). Black star sapphire (600 gp). Golden yellow topaz (600 gp). Blue star sapphire (600 gp). Moss agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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