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NPC Generator

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Advanced [show]


Tarhun Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He is bristling with hidden weapons, mostly quarterstaffs and nunchakus. His crest is brass and curly. He has several tiny jet earrings on each ear.

Personality: Tarhun speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also hits on women, regardless of circumstances.

History: Sold as a small child to a slaver, Tarhun was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Tarhun was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tarhun decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now mingles about in high society.

Motivation: Money/treasure; and wants a kiss

Ideals: Impeccable. Bonds: Criminal record, Rich, Has a crush, Mentor. Occupation: Miner

Voice: French accent

Attributes [hide]

Tarhun Clethtinthiallor, Male Dragonborn Paladin 3
Medium (6'2") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 16 (+3)12 (+1) 15 (+2)17 (+3)
Skills Deception +5, Nature +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Orryn Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He wears green trousers with pastel and white striped suspenders. He wears various colorful collared shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. He has wavy auburn hair. His thin eyebrows rest above his beady hazel eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a Banker, his mother struggled to pay the bills. His childhood dream was to be a Banker, but he was a colossal failure. He has never given up on his singing dream.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Mayor

Voice: Soft and melodious

Attributes [hide]

Orryn Raulnor, Male Gnome Ranger 12
Small (3'8") Gnome, Lawful Good (CR 12)
Armor Class 12
Hit Points 93 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)15 (+2) 14 (+2)9 (-1)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Ignan, Elven
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 200 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Sapphire pendant on gold chain (2600 gp). A roughly beaten golden orb (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lone Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears silk and lounges about seductively. His yellow fur is kept up in a ponytail inside a Stetson hat. He has a dull look in his amber eyes.

Personality: Confrontational and typically high on some drug or another. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered poetry. He got away from his former life and has fallen to alcoholism.

Motivation: Money/treasure.

Ideals: Athletic, Artistic. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Body Guard

Voice: Sounds elderly

Attributes [hide]

Lone Wind, Male Tabaxi Warrior 4
Medium (5'1") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 10
Languages Common, Ignan, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 17000 cp. 1 Minor magic item.


Social Check DCs


William Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in a clean brown cloak covering his clean studded leather. His hair is white and very short. He has a tattooed face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He believes the world needs to unite to get rid of goblins once and for all.

History: William was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Bellfounder.

Motivation: Meet up once more with his childhood friend; and further expansion of business

Ideals: Joker. Bonds: Enemies, Job, Poor, Adventurer. Occupation: Bellfounder

Voice: Speaks with squeezed throat

Attributes [hide]

William Martell, Male Half-Elf Ranger 5
Medium (5'10") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20 pp. Deep blue spinel (1400 gp).


Social Check DCs

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