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NPC Generator

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Advanced [show]


Five Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a brown collared shirt and pastel pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His fur is greying and his face has many wrinkles. His eyes are copper and beady.

Personality: He dislikes all the random violence that takes place in the south. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Religious, Poor. Occupation: Sculptor

Voice: Sighs a lot, exhausted

Attributes [hide]

Five Candle, Male Tabaxi Barbarian 10
Medium (5'6") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 89 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 17 (+3)14 (+2)
Skills Animal Handling +7, Religion +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1600 gp. Smoky quartz (40 gp). Moonstone (40 gp). Rhodochrosite (12 gp). Iolite (40 gp). Silver pearl (60 gp). Jade (60 gp). 1 Minor magic item.


Social Check DCs


Corkitron Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears many layers of old clothing at all times. His black hair is cut short. His gray eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the east to a Mason, Corkitron learned a great deal about his mother's area of expertise. His childhood dream was to be a Herbalist, but he was a colossal failure. Days after completing his studies, news broke out that his hometown was attacked by illithids. Corkitron was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Many illithids want him driven away; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Enemies. Occupation: Mason

Voice: Farmer accent

Attributes [hide]

Corkitron Stoutman, Male Halfling Sorcerer 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 24 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)17 (+3) 17 (+3)13 (+1)
Skills Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Celestial, Infernal
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: 40000 cp.


Social Check DCs


Burgell Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has brown hair. He wears round tiny glasses practically rammed into his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in a small village he learned the ways of the warrior from his mother. He was an apprentice working in his mother's forge. He now spends his time doing works of charity.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he feels kind of lost in life

Ideals: Fighting, Philantrophist. Flaws: Depressed. Bonds: Rich, Job, Enemies. Occupation: Guard

Voice: Old thin voice

Attributes [hide]

Burgell Horcusporcus, Male Gnome Wizard 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Intimidation +2, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 200 gp.


Social Check DCs


Fallond Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a faded coat and loose pants complete with wide-brimmed hat. His chestnut hair is still thick. He wears an eyepatch.

Personality: He will rave to anyone who will listen. He receives visions of the future at random moments

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spice Merchant arts, while his mother instructed him in etiquette, music and courtly manner. Cursed with a spirit at a very young age, Fallond has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Ugly, Insane, Disease. Bonds: Rich. Occupation: Spice Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Fallond Steelfist, Male Dwarf Adept 12
Medium (4'4") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 81 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)11 (+0) 11 (+0)11 (+0)
Skills Insight +4, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 3000 gp.


Social Check DCs

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