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NPC Generator

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Advanced [show]


Cairn Open, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his left hand. He keeps his long chestnut hair kept up in a rat tail. His ears are large.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He misses his home and complains about the freezing weather, even in summer.

History: He was born a particularly ugly child, much to the horror of his parents. Over the years he perfected his riding and shooting skills. He left for the south, certain he would find work there.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Shy. Bonds: Rich, In love, Immigrant, Nature. Occupation: Roofer

Voice: Soft and melodious

Attributes [hide]

Cairn Open, Male Tiefling Wizard 1
Medium (5'5") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)11 (+0) 17 (+3)13 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 700 sp. 1 Banded mail.


Social Check DCs


Anselm Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a tan low-cut shirt, and a small hat upon his head, and carries bastard swords. His red hair is thinning but still full. He has amber eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also has developed a complete distrust of the Sellsword profession.

History: He was born in the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: He seems to be bored by most things; and sabotage a competitor

Ideals: Fighting, Optimist. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Jeweler

Voice: American accent

Attributes [hide]

Anselm Garrick, Male Human Commoner 2
Medium (5'1") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4

Possessions: 170 gp.


Social Check DCs


Qemuel Hope, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is blue and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He served in the navy to pay for his family's outstanding loans. When Qemuel reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the west

Ideals: Entrepeneur, Optimist. Bonds: Poor, Job, Military. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Qemuel Hope, Male Tiefling Expert 8
Medium (5'5") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)15 (+2) 9 (-1)15 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common, Gnoll, Orc
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1500 gp. Malachite (12 gp).


Social Check DCs


Art Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his gray fur in a flapper bob. He wears an eyepatch.

Personality: He is fixated on the number 58. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Mercenary, who enjoyed hunting, Art was taken on many hunting expeditions. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He got away from his former life and has fallen to alcoholism.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to find somewhere to settle down

Flaws: Ugly, Insane, Addict, Mundane. Bonds: Enemies, Nature. Occupation: Bather

Voice: Australian accent

Attributes [hide]

Art Of Ebony, Male Tabaxi Warlock 10
Medium (6'0") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 52 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)17 (+3) 12 (+1)14 (+2)
Skills Arcana +7, Medicine +5
Senses Passive Perception 11
Languages Common, Sylvan, Giant, Halfling
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1542222200

Possessions: 1700 gp. A life-sized copper and silver statuette of a cockatrice. (70 gp). Large well-done wool tapestry (500 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp).


Social Check DCs

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