Seven Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears professional attire. His fur is red and curly. His eyes are a pleasant green.
Personality: His tongue was cut out and he uses sign language. The war was a terrible time for him, and Seven does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A freak accident while working with his Courier mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Artistic. Flaws: Disease, Depressed. Bonds: Attractive, Military. Occupation: Body Guard
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 18)
Armor Class 12
Hit Points 85 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 4 |
Possessions: 1900 pp. Amber (90 gp). Rhodochrosite (11 gp). Blue-white diamond (5000 gp). Jet (90 gp). Zircon (40 gp). Moss agate (11 gp). Sardonyx (40 gp). Sard (40 gp). Moss agate (11 gp). Sard (40 gp). Rock crystal (40 gp). Amethyst (90 gp). Smoky quartz (40 gp). Peridot (40 gp). Iolite (40 gp). Alexandrite (400 gp). Banded agate (11 gp). Zircon (40 gp). Zircon (40 gp). Red spinel (90 gp). Sard (40 gp). Violet garnet (400 gp). Jade (90 gp). Malachite (11 gp). Smoky quartz (40 gp). Moss agate (11 gp). Zircon (40 gp). Star rose quartz (40 gp). Pink pearl (90 gp). Alexandrite (400 gp). Citrine (40 gp). Azurite (11 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Don Clayton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair is unkempt and raggedy. His fierce blue eyes like to dwell on things.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the east to a Herbalist, Don learned a great deal about his mother's area of expertise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Religious. Occupation: Herbalist
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 14
Hit Points 41 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
Possessions: 1500 gp. Star rose quartz (50 gp). Onyx (50 gp). Moonstone (50 gp).
Frug Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears yellow leather gloves, a yellow jacket, and tight pants. He sports a flattop hair cut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has always had a great fascination with Gnomish culture. He receives visions of the future at random moments
History: Frug was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He tends to his Detective job now, and dutifully fulfills any obligations he has.
Motivation: A strong sense of loyalty to Gnomish people; and balancing his hectic life and new detective responsibilities is difficult
Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Poor, Job. Occupation: Detective
Voice: Scottish accent
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 15 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 200 gp.
Halander Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Halander was born in the south. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to trick people and travel the world for free.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Family. Occupation: Fletcher
Voice: Farmer accent
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 270 gp.
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Their contribution stands as a beacon of hope for all adventurers!
