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NPC Generator

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Advanced [show]


Jak Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears pastel leather gloves, a pastel jacket, and tight pants. He has a slight overbite and is overall scrawny. He has done his best to style his auburn hair to look like a famous performer. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Jak was raised in a hard working conservative environment. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and money/treasure

Flaws: Addict, Secretive, Antagonistic. Bonds: Job, Rich. Occupation: Glassblower

Voice: Sighs a lot, exhausted

Attributes [hide]

Jak Reedfellow, Male Halfling Cleric 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)17 (+3) 10 (+0)8 (-1)
Skills Acrobatics +7, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Gnome, Elven
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 200 gp.


Social Check DCs


Ar-Gul Colby, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown cloak and cross-gartered green stockings and is in decent physical shape. His hair is long and blonde with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is business-like. He takes instructions and follows them to the letter. He also hits on women, regardless of circumstances.

History: Ar-Gul was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and wants his loneliness to end

Ideals: Professionalism. Flaws: Ugly. Bonds: Has a crush, Poor, Adventurer. Occupation: Architect

Voice: Old Prospector

Attributes [hide]

Ar-Gul Colby, Male Half-Orc Commoner 12
Medium (5'7") Half-Orc, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 76 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 19 (+4)12 (+1) 12 (+1)9 (-1)
Skills Deception +3, Medicine +5
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: Fiery yellow corundum (1000 gp). Black opal (1000 gp). Fiery yellow corundum (1000 gp). Carnelian (80 gp). Black star sapphire (1000 gp). Blue quartz (14 gp). Bloodstone (80 gp). Bloodstone (80 gp). Eye agate (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Shelby, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses well, wearing white shirts, loose pants, and blazers most of the time. He has a very tight haircut. His eyes are a pleasant brown.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a great chef.

History: He was born in a small mountains village. Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Gifted. Bonds: Attractive, Criminal record, Nature, Adventurer. Occupation: Armorer

Voice: Slurs words

Attributes [hide]

Tim Shelby, Male Human Druid 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)16 (+3) 10 (+0)15 (+2)
Skills Investigation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Infernal, Gnoll, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 6000 cp. 1 Healer’s kit.


Social Check DCs


Nelkin TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a large grey jacket. His golden hair, when down, is lengthy. His eyes, though not visible through his cowl, are gray.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and to reunite with his old friends

Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, Nature, Religious, Adventurer. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nelkin TellPenny, Male Halfling Commoner 2
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)15 (+2) 14 (+2)12 (+1)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Elven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4

Possessions: 200 sp. 1 Healer’s kit.


Social Check DCs

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